Commit message (Expand) | Author | Age | Files | Lines | |
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* | clientside chunk unloading when not near. also refactor coordinate things sli... | ubq323 | 2023-02-06 | 1 | -0/+16 |
* | tick timing in main server loop, refactor, start on saving/loading chunks | ubq323 | 2023-02-06 | 1 | -2/+2 |
* | improve tracking of loading chunks, and increase load dist around player | ubq323 | 2023-02-04 | 1 | -7/+20 |
* | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 1 | -0/+51 |
* | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 1 | -0/+6 |