| Commit message (Expand) | Author | Age | Files | Lines | 
| *  | move chat formatting to serverside, and make chat messages include username | ubq323 | 2023-08-27 | 1 | -4/+1 | 
| *  | reëngineer inventories a bit | ubq323 | 2023-08-27 | 2 | -4/+10 | 
| *  | add player inventories | ubq323 | 2023-08-26 | 2 | -4/+33 | 
| *  | use usernames in join/leave chat messages | ubq323 | 2023-08-26 | 1 | -2/+2 | 
| *  | print usernames better, and respond to remote players usernames | ubq323 | 2023-08-26 | 1 | -3/+10 | 
| *  | fix trailing whitespace | ubq323 | 2023-06-19 | 3 | -48/+43 | 
| *  | fix shadowing issues reported by luacheck | ubq323 | 2023-06-19 | 2 | -2/+1 | 
| *  | fix line lengths | ubq323 | 2023-06-18 | 8 | -28/+57 | 
| *  | actually send the username | ubq323 | 2023-06-18 | 2 | -2/+6 | 
| *  | add handshaking system, and refactor server a bit | ubq323 | 2023-06-18 | 1 | -2/+6 | 
| *  | remove accidental global access | ubq323 | 2023-06-18 | 1 | -1/+1 | 
| *  | misc things | ubq323 | 2023-04-09 | 2 | -7/+38 | 
| *  | use lmdb for world storage; plus other small things | ubq323 | 2023-03-24 | 1 | -8/+14 | 
| *  | refactor game.lua somewhat, use state machinish thing for connecting, instead... | ubq323 | 2023-03-15 | 1 | -58/+70 | 
| *  | add quit to scene methods | ubq323 | 2023-03-15 | 1 | -1/+8 | 
| *  | add scene system, move top level stuff into its own module | ubq323 | 2023-03-15 | 2 | -338/+383 | 
| *  | don't draw chunks definitely not on screen; add targeting reticle; save chunk... | ubq323 | 2023-03-14 | 2 | -1/+42 | 
| *  | move player size to constants.lua; fix channel-related bug where player movem... | ubq323 | 2023-02-25 | 2 | -9/+7 | 
| *  | implement new rendering system using gpu instancing | ubq323 | 2023-02-25 | 4 | -7/+201 | 
| *  | center some ui elements better | ubq323 | 2023-02-20 | 2 | -14/+15 | 
| *  | make window resizeable, remove big mode | ubq323 | 2023-02-20 | 3 | -27/+22 | 
| *  | chat system, some controls changes | ubq323 | 2023-02-20 | 4 | -25/+181 | 
| *  | add flushBatch to work around crash on some devices due to low vram | ubq323 | 2023-02-14 | 2 | -0/+2 | 
| *  | run length encoding for chunk data, more reasonable player speeds, controls h... | ubq323 | 2023-02-13 | 2 | -11/+20 | 
| *  | change blank and ubqorange tiles from false and true to 0 and 9 | ubq323 | 2023-02-13 | 3 | -12/+11 | 
| *  | add collisions and sliding for player movement | ubq323 | 2023-02-13 | 3 | -8/+107 | 
| *  | change hash function, remove caching of noise vectors; noise won't use unboun... | ubq323 | 2023-02-12 | 1 | -1/+1 | 
| *  | change from random worldgen to be based on a hash of position; implement serv... | ubq323 | 2023-02-11 | 1 | -1/+1 | 
| *  | rework of tick interval, refactor of chunk loading/generation into ChunkS class | ubq323 | 2023-02-11 | 1 | -1/+1 | 
| *  | remove chunk loading debugging prints, add envvar for localness | ubq323 | 2023-02-06 | 1 | -3/+3 | 
| *  | actually removing chunks inside of iter_chunks in fine | ubq323 | 2023-02-06 | 1 | -6/+2 | 
| *  | clientside chunk unloading when not near. also refactor coordinate things sli... | ubq323 | 2023-02-06 | 1 | -9/+23 | 
| *  | tick timing in main server loop, refactor, start on saving/loading chunks | ubq323 | 2023-02-06 | 1 | -2/+2 | 
| *  | remove a print statement | ubq323 | 2023-02-04 | 1 | -2/+2 | 
| *  | improve tracking of loading chunks, and increase load dist around player | ubq323 | 2023-02-04 | 1 | -8/+12 | 
| *  | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 2 | -36/+61 | 
| *  | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 3 | -21/+36 | 
| *  | drawing changes, world generation, perlin noise | ubq323 | 2023-02-03 | 2 | -12/+36 | 
| *  | add sending of tile changes, between players. server remembers all changes ma... | ubq323 | 2023-01-31 | 2 | -17/+56 | 
| *  | terrain data is sent from server to client | ubq323 | 2023-01-31 | 2 | -3/+9 | 
| *  | switch to using json for packet formatting | ubq323 | 2023-01-30 | 2 | -29/+12 | 
| *  | camera stuff + vastly optimise hex drawing | ubq323 | 2023-01-29 | 4 | -20/+88 | 
| *  | thing the thing | ubq323 | 2023-01-27 | 1 | -2/+2 | 
| *  | multitudinous things | ubq323 | 2023-01-27 | 4 | -33/+83 | 
| *  | coords, hexagons, drawing, chunks | ubq323 | 2023-01-27 | 3 | -1/+52 | 
| *  | hostname, print disconnects | ubq323 | 2023-01-24 | 1 | -1/+1 | 
| *  | things and stuff and things | ubq323 | 2023-01-24 | 1 | -3/+3 | 
| *  | things | ubq323 | 2023-01-24 | 3 | -0/+126 |