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authorubq323 <ubq323@ubq323.website>2023-06-19 05:36:12 +0100
committerubq323 <ubq323@ubq323.website>2023-06-19 05:36:12 +0100
commitabc57f1c5a4fcf90acc650989f3dbf52b7609e9a (patch)
treebebee9469fae4aaf26216478ab66b7c332cde1d3 /client
parent16f350963e8b696690534cab2fd3b6eb681731c1 (diff)
fix trailing whitespace
Diffstat (limited to 'client')
-rw-r--r--client/drawing2.lua9
-rw-r--r--client/game.lua80
-rw-r--r--client/movement.lua2
3 files changed, 43 insertions, 48 deletions
diff --git a/client/drawing2.lua b/client/drawing2.lua
index 5c39a93..aade7d5 100644
--- a/client/drawing2.lua
+++ b/client/drawing2.lua
@@ -27,7 +27,7 @@ do
local function apm(...)
for _,x in ipairs({...}) do table.insert(map,x) end
end
-
+
vertices[1] = {0,0, 1}
for n=0,5 do apv(ve(n,1)) end
for n=0,5 do apv(vi(n,0)) end
@@ -99,11 +99,11 @@ vec4 position(mat4 transform_projection, vec4 vertex_position)
float a = clamp( (zoom-zthr0)/zthrd, 0, 1);
a = max(fillness, a);
-
+
int tidx = int(tile_type);
tcol = (tidx == 0) ? vec4(0.0) : vec4(fillness*colors[tidx], a);
-
-
+
+
return transform_projection * vertex_position;
}
]],[[
@@ -147,7 +147,6 @@ local function draw_map(camera,map) -- luacheck: no redefined
-- this does not catch every single nonvisible chunk
goto next
end
-
set_imesh(ch.imesh)
love.graphics.drawInstanced(shape_mesh, count, tl.x, tl.y)
diff --git a/client/game.lua b/client/game.lua
index 081bcb7..1a6cd54 100644
--- a/client/game.lua
+++ b/client/game.lua
@@ -95,7 +95,6 @@ function SCENE.keypressed(key,scancode,isrepeat)
if boffs then
this_chatmsg = this_chatmsg:sub(1,boffs-1)
end
-
end
end
end
@@ -263,7 +262,6 @@ local function update(dt)
map:remove_chunk(cp)
end
end
-
handle_net()
end
@@ -271,7 +269,7 @@ end
local function draw()
love.graphics.clear(1,1,1)
love.graphics.origin()
-
+
camera.pos = local_player.pos
camera:apply_trans()
@@ -306,7 +304,6 @@ local function draw()
love.graphics.polygon("line",verts)
end
-
love.graphics.origin()
-- selected tile (temp)
@@ -316,45 +313,44 @@ local function draw()
if _G.debugmode and local_player then
util.print_good(table.concat({
- "ms "..tostring(sm),
- "mw "..tostring(wm),
- "mh "..tostring(hm).." "..tostring(hm:round()),
- "",
- "pw "..tostring(local_player.pos),
- "ph "..tostring(local_player.pos:to_hex()).." "
+ "ms "..tostring(sm),
+ "mw "..tostring(wm),
+ "mh "..tostring(hm).." "..tostring(hm:round()),
+ "",
+ "pw "..tostring(local_player.pos),
+ "ph "..tostring(local_player.pos:to_hex()).." "
..tostring(local_player.pos:to_hex():round()),
- "",
- "voob "..tostring(camera.zoom),
- "",
- "fps "..tostring(love.timer.getFPS()),
- "ping "..tostring(peer:round_trip_time()),
- "",
- "res"..W.."x"..H,
-
- },"\n"),10,10)
- end
-
- if show_controls then
- util.print_good(help_text,"center","center")
- end
-
- msgbox.draw()
-
- if ui_mode ~= "normal" then
- util.print_good(ui_mode, -20,10)
- end
-
- if ui_mode == "chat" then
- chatmsg_text:set("- "..this_chatmsg)
- local tw,th = chatmsg_text:getDimensions()
- local y = H-th-30
- love.graphics.setColor(0,0,0,0.8)
- love.graphics.rectangle("fill",0,y,W,th)
- love.graphics.setColor(1,1,1)
- love.graphics.draw(chatmsg_text,0,y)
- love.graphics.setColor(0.8,0.8,0.8)
- love.graphics.line(tw,y,tw,y+th)
- end
+ "",
+ "voob "..tostring(camera.zoom),
+ "",
+ "fps "..tostring(love.timer.getFPS()),
+ "ping "..tostring(peer:round_trip_time()),
+ "",
+ "res"..W.."x"..H,
+ },"\n"),10,10)
+ end
+
+ if show_controls then
+ util.print_good(help_text,"center","center")
+ end
+
+ msgbox.draw()
+
+ if ui_mode ~= "normal" then
+ util.print_good(ui_mode, -20,10)
+ end
+
+ if ui_mode == "chat" then
+ chatmsg_text:set("- "..this_chatmsg)
+ local tw,th = chatmsg_text:getDimensions()
+ local y = H-th-30
+ love.graphics.setColor(0,0,0,0.8)
+ love.graphics.rectangle("fill",0,y,W,th)
+ love.graphics.setColor(1,1,1)
+ love.graphics.draw(chatmsg_text,0,y)
+ love.graphics.setColor(0.8,0.8,0.8)
+ love.graphics.line(tw,y,tw,y+th)
+ end
end
local connected = false
diff --git a/client/movement.lua b/client/movement.lua
index 5cc6b85..7135f28 100644
--- a/client/movement.lua
+++ b/client/movement.lua
@@ -17,7 +17,7 @@ local function iqz_hex_sdgf(px,py, r)
px = math.abs(px)
py = math.abs(py)
local w = kx*px+ky*py
-
+
local _1 = 2*math.min(w,0)
px = px - _1*kx
py = py - _1*ky