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* many many optimizations and refactorings; introduction of Map to support mult...ubq3232023-02-045-22/+140
* debug drawing change, zoom clamping, partial refactoring of class mechanisms ...ubq3232023-02-035-24/+59
* drawing changes, world generation, perlin noiseubq3232023-02-032-11/+2
* add sending of tile changes, between players. server remembers all changes ma...ubq3232023-01-311-0/+4
* terrain data is sent from server to clientubq3232023-01-311-8/+25
* switch to using json for packet formattingubq3232023-01-302-17/+748
* camera stuff + vastly optimise hex drawingubq3232023-01-291-0/+5
* coords, hexagons, drawing, chunksubq3232023-01-272-0/+120
* thingsubq3232023-01-241-0/+17