diff options
Diffstat (limited to 'common')
-rw-r--r-- | common/chunk.lua | 23 | ||||
-rw-r--r-- | common/class.lua | 7 | ||||
-rw-r--r-- | common/constants.lua | 4 | ||||
-rw-r--r-- | common/coords.lua | 77 | ||||
-rw-r--r-- | common/map.lua | 51 |
5 files changed, 140 insertions, 22 deletions
diff --git a/common/chunk.lua b/common/chunk.lua index 1d3faa6..affdab8 100644 --- a/common/chunk.lua +++ b/common/chunk.lua @@ -1,9 +1,8 @@ local json = require"common.dkjson" local class = require"common.class" +local coords = require"common.coords" -local CHUNK_SIZE = 64 - --- for now tiles shall be booleans +local CHUNK_SIZE = require"common.constants".CHUNK_SIZE local function index_ok(offq,offr) return 0<=offq and 0<=offr and offq<CHUNK_SIZE and offr<CHUNK_SIZE @@ -17,12 +16,15 @@ local function index(offq,offr) end local Chunk = class() -function Chunk.make(cls,tiles) - return setmetatable({tiles=tiles},cls) +function Chunk.make(cls,cp,tiles) + return setmetatable({cp=cp,tiles=tiles},cls) end function Chunk.at(self,hoffs) - if not index_ok(hoffs.q,hoffs.r) then return nil end - return self.tiles[index(hoffs.q,hoffs.r)] + return self:_atqr(hoffs.q,hoffs.r) +end +function Chunk._atqr(self,q,r) + if not index_ok(q,r) then return nil end + return self.tiles[index(q,r)] end function Chunk.set_at(self,hoffs,tile) if not index_ok(hoffs.q,hoffs.r) then return end @@ -30,17 +32,18 @@ function Chunk.set_at(self,hoffs,tile) end function Chunk.data_packet(self) - return json.encode{t="chunk",tiles=self.tiles} + return json.encode{t="chunk",tiles=self.tiles,u=self.cp.u,v=self.cp.v} end function Chunk.from_packet_data(packet) -- assuming packet has already been json.decoded -- since otherwise how would we know it's a chunk packet - return Chunk:make(packet.tiles) + + local cp = coords.ChunkPos:make(packet.u,packet.v) + return Chunk:make(cp,packet.tiles) end return { Chunk=Chunk, - SIZE=CHUNK_SIZE, index=index, index_ok=index_ok, } diff --git a/common/class.lua b/common/class.lua index 37cf7bd..f5cd46e 100644 --- a/common/class.lua +++ b/common/class.lua @@ -1,3 +1,9 @@ +-- currently a class is a table T with T.__index = T +-- then to make an instance of this class, we do setmetatable(instance,T) +-- this should be fine for anything we wish to do. it is possible we will eventually +-- split this into two separate tables though, perhaps? i don't see why we would ever +-- do this though. + local function class() local T = {} T.__index = T @@ -13,6 +19,7 @@ local function extend(Base) end end setmetatable(T,{__index=Base}) + return T end return setmetatable({ diff --git a/common/constants.lua b/common/constants.lua new file mode 100644 index 0000000..bf1bb7a --- /dev/null +++ b/common/constants.lua @@ -0,0 +1,4 @@ +-- to avoid some circular dependencies +return { + CHUNK_SIZE=64, +} diff --git a/common/coords.lua b/common/coords.lua index 351aa53..f0ca877 100644 --- a/common/coords.lua +++ b/common/coords.lua @@ -1,4 +1,5 @@ local class = require"common.class" +local CHUNK_SIZE = require"common.constants".CHUNK_SIZE -- Hex: q,r,s. invariant that q+r+s=0 -- add, subtract @@ -13,15 +14,24 @@ local function round(x) end end -local Pos, Hex +local Pos, Hex, ChunkPos local SR3 = math.sqrt(3) -local Hex = class() -function Hex.make(cls,q,r,s) +Hex = class() +function Hex.new(cls) + return setmetatable({},cls) +end +function Hex.init(self,q,r,s) s=s or -q-r assert(q+r+s==0,"hex coord doesn't meet invariant") - return setmetatable({q=q,r=r,s=s},cls) + self.q=q + self.r=r + self.s=s + return self +end +function Hex.make(cls,...) + return cls:new():init(...) end function Hex.round(self) -- return a new Hex rounded to integer coordinates @@ -44,20 +54,43 @@ function Hex.round(self) return Hex:make(rq,rr,rs) end -function Hex.to_pos(self) +function Hex.to_pos(self,into) + into = into or Pos:new() local x = self.q*SR3 + self.r*(SR3/2) local y = self.r*(3/2) - return Pos:make(x,y) + return into:init(x,y) end +function Hex.containing_chunk(self) + local u = math.floor(self.q/CHUNK_SIZE) + local v = math.floor(self.r/CHUNK_SIZE) + return ChunkPos:make(u,v) +end +function Hex.chunk_and_offset(self) + local cp = self:containing_chunk() + local tl = cp:extents() + return cp, (self-tl) +end +function Hex.offset_in_chunk(self) + local cp,offs = self:chunk_and_offset() + return offs +end function Hex.__add(self,other) return Hex:make(self.q+other.q, self.r+other.r, self.s+other.s) end function Hex.__sub(self,other) return Hex:make(self.q-other.q, self.r-other.r, self.s-other.s) end function Hex.__tostring(self) return string.format("H(%.2f,%.2f)",self.q,self.r) end - +function Hex.__eq(a,b) return a.q==b.q and a.r==b.r end Pos = class() -function Pos.make(cls,x,y) - return setmetatable({x=x,y=y},cls) +function Pos.new(cls) + return setmetatable({},cls) +end +function Pos.init(self,x,y) + self.x = x + self.y = y + return self +end +function Pos.make(cls,...) + return cls:new():init(...) end function Pos.__add(self,other) return Pos:make(self.x+other.x,self.y+other.y) end function Pos.__sub(self,other) return Pos:make(self.x-other.x,self.y-other.y) end @@ -74,19 +107,39 @@ function Pos.__div(a,b) assert(type(b) == "number","can only divide Pos by scalar, and can't divide scalar by Pos") return a*(1/b) end +function Pos.__eq(a,b) return a.x==b.x and a.y==b.y end function Pos.lensq(self) return self.x^2 + self.y^2 end function Pos.len(self) return math.sqrt(self:lensq()) end function Pos.norm(self) return self/self:len() end function Pos.dot(self,other) return self.x*other.x + self.y*other.y end -function Pos.to_hex(self) +function Pos.to_hex(self,into) + into = into or Hex:new() local q = self.x*(SR3/3) - self.y*(1/3) local r = (2/3)*self.y - return Hex:make(q,r,-q-r) + return into:init(q,r,-q-r) end function Pos.__tostring(self) return string.format("(%.2f,%.2f)",self.x,self.y) end +-- represents coordinates of a chunk +-- ie pair of integers. the chunk at spawn is C(0,0), the one to the right of that is C(1,0), etc +ChunkPos = class() +function ChunkPos.make(cls,u,v) + return setmetatable({u=u,v=v},cls) +end +function ChunkPos.__add(self,other) return ChunkPos:make(self.u+other.u,self.v+other.v) end +function ChunkPos.__sub(self,other) return ChunkPos:make(self.u-other.u,self.v-other.v) end +function ChunkPos.__tostring(self) return string.format("C(%d,%d)",self.u,self.v) end +function ChunkPos.__eq(a,b) return a.u==b.u and a.v==b.v end +function ChunkPos.extents(self) + -- returns Hex of topleft and bottomright + local tlq,tlr = self.u*CHUNK_SIZE, self.v*CHUNK_SIZE + local brq,brr = (self.u+1)*CHUNK_SIZE -1, (self.v+1)*CHUNK_SIZE -1 + return Hex:make(tlq,tlr), Hex:make(brq,brr) +end + + -return {Hex=Hex,Pos=Pos} +return {Hex=Hex,Pos=Pos,ChunkPos=ChunkPos} diff --git a/common/map.lua b/common/map.lua index fe4b9e0..5bcd09e 100644 --- a/common/map.lua +++ b/common/map.lua @@ -3,4 +3,55 @@ -- the specifics of which are then implemented separately for client and server -- it will probably also do things relating to entities and multiblock things +local class = require"common.class" +local chunk = require"common.chunk" +local CHUNK_SIZE = require"common.constants".CHUNK_SIZE +local Map = class() +function Map.make(cls) + return setmetatable({chunks={}},cls) +end +function Map.add_chunk(self,cp,the_chunk) + print("adding chunk",cp) + assert(the_chunk.cp == cp,"attempting to add chunk with the wrong cp") + if not self.chunks[cp.u] then self.chunks[cp.u] = {} end + self.chunks[cp.u][cp.v] = the_chunk +end +function Map.unload_chunk(self,cp) + if not self.chunks[cp.u] then return end + self.chunks[cp.u][cp.v] = nil + -- remove list if empty + if next(self.chunks[cp.u]) == nil then self.chunks[cp.u] = nil end +end +function Map.chunk(self,cp) + -- return chunk at chunk coord cp + -- if that chunk isn't loaded return nil + return self:_chunkuv(cp.u,cp.v) +end +function Map._chunkuv(self,u,v) + -- same as above but with numbers instead of objects + -- to avoid allocations inside loop + return self.chunks[u] and self.chunks[u][v] +end +function Map.at(self,hpos) + -- returns tile at world coord hpos + -- if that tile's containing chunk isn't loaded, return nil + + -- not using the methods for doing this, in order to avoid lots of allocations + -- inside the main drawing loop + local cpu,cpv = math.floor(hpos.q/CHUNK_SIZE),math.floor(hpos.r/CHUNK_SIZE) + local hoffq,hoffr = hpos.q-(cpu*CHUNK_SIZE), hpos.r-(cpv*CHUNK_SIZE) + local ch = self:_chunkuv(cpu,cpv) + if ch == nil then return nil end + return ch:_atqr(hoffq,hoffr) +end +function Map.set_at(self,hpos,tile) + local cp,hoffs = hpos:chunk_and_offset() + local ch = self:chunk(cp) + -- setting a tile in an unloaded chunk is silently ignored + -- this might change one day + if ch == nil then return nil end + ch:set_at(hoffs,tile) +end + +return {Map=Map} |