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-rw-r--r--client/main.lua55
-rw-r--r--client/util.lua18
-rw-r--r--common/chunk.lua4
-rw-r--r--net.txt5
-rw-r--r--server/server.lua15
5 files changed, 79 insertions, 18 deletions
diff --git a/client/main.lua b/client/main.lua
index 819753f..6572621 100644
--- a/client/main.lua
+++ b/client/main.lua
@@ -12,6 +12,7 @@ local coords = require"common.coords"
local Pos = coords.Pos
local camera = require"camera".Camera.make()
local Chunk = require"common.chunk".Chunk
+local util = require"util"
-- local pprint=require"common.pprint"
-- pprint.setup{show_all=true}
@@ -23,6 +24,12 @@ local host,peer
local chunk
+local f3mode = true
+
+function love.keypressed(key,scancode,isrepeat)
+ if scancode == "f3" then f3mode = not f3mode end
+end
+
local function draw_player(pl,islocal)
local hplsz = PLAYER_SIZE/2
love.graphics.setColor(pl.color)
@@ -69,6 +76,10 @@ local function sync_local_player(pl,peer)
end
end
+local function send_settile(hpos,tile)
+ peer:send(json.encode{t="settile",q=hpos.q,r=hpos.r,tile=tile})
+end
+
function love.update(dt)
if local_player then
update_local_player(local_player,dt)
@@ -76,6 +87,19 @@ function love.update(dt)
if love.keyboard.isScancodeDown"e" then camera.zoom = camera.zoom/1.05 end
sync_local_player(local_player,peer)
end
+ if chunk then
+ local mh = camera:screen_to_world(Pos.make(love.mouse.getPosition())):to_hex():round()
+ if false== chunk:at(mh) and love.mouse.isDown(1) then
+ chunk:set_at(mh,true)
+ print(mh,true)
+ send_settile(mh,true)
+ elseif chunk:at(mh) and love.mouse.isDown(2) then
+ chunk:set_at(mh,false)
+ print(mh,false)
+ send_settile(mh,false)
+ end
+ end
+
repeat
local ev = host:service()
if ev and ev.type == "receive" then
@@ -98,6 +122,9 @@ function love.update(dt)
local_player = {pos=coords.Pos.make(pl.x,pl.y),color=pl.color,id=pl.id}
elseif op == "chunk" then
chunk = Chunk.from_packet_data(j)
+ elseif op == "settile" then
+ local h = coords.Hex.make(j.q,j.r)
+ chunk:set_at(h,j.tile)
end
end
until not ev
@@ -127,25 +154,19 @@ function love.draw()
local sm = Pos.make(love.mouse.getPosition())
local wm = camera:screen_to_world(sm)
- local hm = wm:to_hex():round()
-
- local tl,br = camera:extents()
+ local hm = wm:to_hex()
love.graphics.origin()
- love.graphics.scale(2)
- love.graphics.setColor(0,0,0)
- love.graphics.print(table.concat(
- {"sm "..tostring(sm),
- "wm "..tostring(wm),
- "hm "..tostring(hm),
- "",
- "tl "..tostring(tl),
- "br "..tostring(br)},
- "\n"),10,10)
-
-
-
-
+ if f3mode and local_player then
+ util.print_good({
+ "ms "..tostring(sm),
+ "mw "..tostring(wm),
+ "mh "..tostring(hm).." "..tostring(hm:round()),
+ "-",
+ "pw "..tostring(local_player.pos),
+ "ph "..tostring(local_player.pos:to_hex()).." "..tostring(local_player.pos:to_hex():round())
+ },10,10)
+ end
end
function love.load()
diff --git a/client/util.lua b/client/util.lua
new file mode 100644
index 0000000..1d9b753
--- /dev/null
+++ b/client/util.lua
@@ -0,0 +1,18 @@
+local font = love.graphics.getFont()
+local text = love.graphics.newText(font)
+
+local function print_good(lines,x,y)
+ for _,line in ipairs(lines) do
+ text:set(line)
+ local w,h = text:getDimensions()
+ love.graphics.setColor(0,0,0,0.6)
+ love.graphics.rectangle("fill",x,y,w,h)
+ love.graphics.setColor(1,1,1)
+ love.graphics.draw(text,x,y)
+ y = y + h
+ end
+end
+
+return {
+ print_good=print_good
+}
diff --git a/common/chunk.lua b/common/chunk.lua
index e210387..a9a8bc5 100644
--- a/common/chunk.lua
+++ b/common/chunk.lua
@@ -35,6 +35,10 @@ function Chunk.at(self,hoffs)
if not index_ok(hoffs.q,hoffs.r) then return nil end
return self.tiles[index(hoffs.q,hoffs.r)]
end
+function Chunk.set_at(self,hoffs,tile)
+ if not index_ok(hoffs.q,hoffs.r) then return end
+ self.tiles[index(hoffs.q,hoffs.r)] = tile
+end
function Chunk.data_packet(self)
return json.encode{t="chunk",tiles=self.tiles}
diff --git a/net.txt b/net.txt
index 36b94ee..e2ab47f 100644
--- a/net.txt
+++ b/net.txt
@@ -2,6 +2,9 @@ c2s:
ppos {x,y}
this player has moved to position x,y
+settile {q,r,tile}
+ set tile at H(q,r) to tile (currently boolean)
+
s2c:
playerinfopart:: {id,x,y,color:[r,g,b]}
@@ -20,4 +23,6 @@ move {id,x,y}
chunk {tiles=[array of 128*128 booleans]}
chunk has data d. one day changes will exist and also multiple chunks will exist and also more than 2 tile types will exist
+settile {q,r,tile}
+ tile at H(q,r) was set to tile (currently boolean)
diff --git a/server/server.lua b/server/server.lua
index 42ed41d..ff3c3eb 100644
--- a/server/server.lua
+++ b/server/server.lua
@@ -2,6 +2,7 @@ local enet = require"enet"
local json = require"common.dkjson"
local Chunk = require"common.chunk".Chunk
local unpack = unpack or table.unpack
+local coords = require"common.coords"
math.randomseed(os.time())
@@ -94,12 +95,24 @@ while true do
local x,y = j.x,j.y
player.pos[1] = x
player.pos[2] = y
- print(player.id,"-->",player.pos[1],player.pos[2])
+ -- print(player.id,"-->",player.pos[1],player.pos[2])
for i,otherplayer in ipairs(playerlist) do
if otherplayer ~= player then
otherplayer.peer:send(player_move_packet(player,x,y))
end
end
+ elseif op == "settile" then
+ local h = coords.Hex.make(j.q,j.r)
+ the_chunk:set_at(h,j.tile)
+ print(player.id,"settile",h,j.tile)
+ for i,otherplayer in ipairs(playerlist) do
+ if otherplayer ~= player then
+ -- same packet structure s2c as c2s
+ -- when multiple chunks exist and players only get info
+ -- about stuff near to them, that won't be the case any more
+ otherplayer.peer:send(ev.data)
+ end
+ end
end
end