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note: i'm writing this after not working on this project for 6 months
so i'm kind of figuring this out for myself
anyway
Pylon: an outgoing connection from wilson to some chat server/service
which could be "some irc server", "some xmpp server"
or "discord" (discord is centralized so there's only 1 discord to connect to)
(though you COULD have multiple Pylons for discord, if you were crazy)
note that discord's concept of "server" aka "guild" is unrelated to anything
Channel: a particular chatroom on a particular service
eg "#a on apionet irc" or "#general in some discord guild"
in the code, a Channel is identified by a combination of a Pylon
and a string 'channel descriptor', whose format depends on the Pylon type
for instance xmpp channel descriptors are jids, discord uses numeric ids
Thing: used in the code for such a tuple of (pylon, pylon-specific-descriptor)
actually it also has a display name, which defaults to the descriptor
descriptor is called id in the code because descriptor is too long to type
used to represent Channels, Authors, ...
Bus: a family of connected channels that messages will be bridged between
Message: you know what a message is. it has a bunch of fields, which are
channel: the channel the message came from (as a Thing)
author: the user who created the message (as a Thing)
body: the string contents of the message
[RFC] Author: a user or personality on a service who created a message
like Channel it's a tuple of (pylon, pylon-specific-descriptor)
eg xmpp would use jids, irc would use nicks, discord uses numeric ids
[RFC] let's change the Message fields to
type=message
author: the Author
channel: the Channel
body: the string contents
type=delete
target=id (? how do we do message ids)
type=edit
target=id
body=the new body
... maybe this should be called Event? aaa
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