| Commit message (Expand) | Author | Age | Files | Lines | 
| *  | move chat formatting to serverside, and make chat messages include username | ubq323 | 2023-08-27 | 1 | -3/+7 | 
| *  | reëngineer inventories a bit | ubq323 | 2023-08-27 | 1 | -7/+22 | 
| *  | add player inventories | ubq323 | 2023-08-26 | 4 | -6/+22 | 
| *  | print usernames better, and respond to remote players usernames | ubq323 | 2023-08-26 | 1 | -2/+0 | 
| *  | fix trailing whitespace | ubq323 | 2023-06-19 | 2 | -2/+1 | 
| *  | fix shadowing issues reported by luacheck | ubq323 | 2023-06-19 | 2 | -4/+5 | 
| *  | fix line lengths | ubq323 | 2023-06-18 | 2 | -18/+1 | 
| *  | add script to init db | ubq323 | 2023-06-18 | 1 | -0/+14 | 
| *  | add handshaking system, and refactor server a bit | ubq323 | 2023-06-18 | 2 | -55/+103 | 
| *  | improve error handling in db.lua | ubq323 | 2023-06-18 | 1 | -4/+4 | 
| *  | minor cleaning | ubq323 | 2023-04-02 | 4 | -26/+13 | 
| *  | use lmdb for world storage; plus other small things | ubq323 | 2023-03-24 | 4 | -54/+107 | 
| *  | don't draw chunks definitely not on screen; add targeting reticle; save chunk... | ubq323 | 2023-03-14 | 1 | -7/+23 | 
| *  | move player size to constants.lua; fix channel-related bug where player movem... | ubq323 | 2023-02-25 | 1 | -1/+2 | 
| *  | implement new rendering system using gpu instancing | ubq323 | 2023-02-25 | 1 | -1/+1 | 
| *  | chat system, some controls changes | ubq323 | 2023-02-20 | 1 | -1/+9 | 
| *  | change blank and ubqorange tiles from false and true to 0 and 9 | ubq323 | 2023-02-13 | 3 | -3/+7 | 
| *  | change hash function, remove caching of noise vectors; noise won't use unboun... | ubq323 | 2023-02-12 | 1 | -11/+5 | 
| *  | revert previous change to worldgen texture | ubq323 | 2023-02-11 | 1 | -1/+1 | 
| *  | change from random worldgen to be based on a hash of position; implement serv... | ubq323 | 2023-02-11 | 5 | -24/+57 | 
| *  | rework of tick interval, refactor of chunk loading/generation into ChunkS class | ubq323 | 2023-02-11 | 4 | -45/+56 | 
| *  | hook up save/loading of chunks | ubq323 | 2023-02-06 | 2 | -3/+9 | 
| *  | clientside chunk unloading when not near. also refactor coordinate things sli... | ubq323 | 2023-02-06 | 3 | -2/+6 | 
| *  | tick timing in main server loop, refactor, start on saving/loading chunks | ubq323 | 2023-02-06 | 2 | -67/+166 | 
| *  | remove a print statement | ubq323 | 2023-02-04 | 1 | -1/+1 | 
| *  | improve tracking of loading chunks, and increase load dist around player | ubq323 | 2023-02-04 | 1 | -1/+1 | 
| *  | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 2 | -36/+68 | 
| *  | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 2 | -30/+45 | 
| *  | drawing changes, world generation, perlin noise | ubq323 | 2023-02-03 | 2 | -2/+111 | 
| *  | add sending of tile changes, between players. server remembers all changes ma... | ubq323 | 2023-01-31 | 1 | -1/+14 | 
| *  | terrain data is sent from server to client | ubq323 | 2023-01-31 | 1 | -0/+4 | 
| *  | switch to using json for packet formatting | ubq323 | 2023-01-30 | 1 | -19/+16 | 
| *  | multitudinous things | ubq323 | 2023-01-27 | 1 | -1/+1 | 
| *  | hostname, print disconnects | ubq323 | 2023-01-24 | 1 | -0/+1 | 
| *  | better info | ubq323 | 2023-01-24 | 1 | -1/+1 | 
| *  | things and stuff and things | ubq323 | 2023-01-24 | 1 | -8/+4 | 
| *  | things | ubq323 | 2023-01-24 | 2 | -0/+112 |