| Commit message (Expand) | Author | Age | Files | Lines |
* | add script to init db | ubq323 | 2023-06-18 | 1 | -0/+14 |
* | add handshaking system, and refactor server a bit | ubq323 | 2023-06-18 | 2 | -55/+103 |
* | improve error handling in db.lua | ubq323 | 2023-06-18 | 1 | -4/+4 |
* | minor cleaning | ubq323 | 2023-04-02 | 4 | -26/+13 |
* | use lmdb for world storage; plus other small things | ubq323 | 2023-03-24 | 4 | -54/+107 |
* | don't draw chunks definitely not on screen; add targeting reticle; save chunk... | ubq323 | 2023-03-14 | 1 | -7/+23 |
* | move player size to constants.lua; fix channel-related bug where player movem... | ubq323 | 2023-02-25 | 1 | -1/+2 |
* | implement new rendering system using gpu instancing | ubq323 | 2023-02-25 | 1 | -1/+1 |
* | chat system, some controls changes | ubq323 | 2023-02-20 | 1 | -1/+9 |
* | change blank and ubqorange tiles from false and true to 0 and 9 | ubq323 | 2023-02-13 | 3 | -3/+7 |
* | change hash function, remove caching of noise vectors; noise won't use unboun... | ubq323 | 2023-02-12 | 1 | -11/+5 |
* | revert previous change to worldgen texture | ubq323 | 2023-02-11 | 1 | -1/+1 |
* | change from random worldgen to be based on a hash of position; implement serv... | ubq323 | 2023-02-11 | 5 | -24/+57 |
* | rework of tick interval, refactor of chunk loading/generation into ChunkS class | ubq323 | 2023-02-11 | 4 | -45/+56 |
* | hook up save/loading of chunks | ubq323 | 2023-02-06 | 2 | -3/+9 |
* | clientside chunk unloading when not near. also refactor coordinate things sli... | ubq323 | 2023-02-06 | 3 | -2/+6 |
* | tick timing in main server loop, refactor, start on saving/loading chunks | ubq323 | 2023-02-06 | 2 | -67/+166 |
* | remove a print statement | ubq323 | 2023-02-04 | 1 | -1/+1 |
* | improve tracking of loading chunks, and increase load dist around player | ubq323 | 2023-02-04 | 1 | -1/+1 |
* | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 2 | -36/+68 |
* | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 2 | -30/+45 |
* | drawing changes, world generation, perlin noise | ubq323 | 2023-02-03 | 2 | -2/+111 |
* | add sending of tile changes, between players. server remembers all changes ma... | ubq323 | 2023-01-31 | 1 | -1/+14 |
* | terrain data is sent from server to client | ubq323 | 2023-01-31 | 1 | -0/+4 |
* | switch to using json for packet formatting | ubq323 | 2023-01-30 | 1 | -19/+16 |
* | multitudinous things | ubq323 | 2023-01-27 | 1 | -1/+1 |
* | hostname, print disconnects | ubq323 | 2023-01-24 | 1 | -0/+1 |
* | better info | ubq323 | 2023-01-24 | 1 | -1/+1 |
* | things and stuff and things | ubq323 | 2023-01-24 | 1 | -8/+4 |
* | things | ubq323 | 2023-01-24 | 2 | -0/+112 |