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* add collisions and sliding for player movementubq3232023-02-131-0/+10
* clientside chunk unloading when not near. also refactor coordinate things sli...ubq3232023-02-061-0/+15
* tick timing in main server loop, refactor, start on saving/loading chunksubq3232023-02-061-0/+4
* many many optimizations and refactorings; introduction of Map to support mult...ubq3232023-02-041-12/+65
* debug drawing change, zoom clamping, partial refactoring of class mechanisms ...ubq3232023-02-031-17/+17
* drawing changes, world generation, perlin noiseubq3232023-02-031-0/+2
* coords, hexagons, drawing, chunksubq3232023-01-271-0/+90