| Commit message (Expand) | Author | Age | Files | Lines |
* | fix line lengths | ubq323 | 2023-06-18 | 1 | -1/+4 |
* | run length encoding for chunk data, more reasonable player speeds, controls h... | ubq323 | 2023-02-13 | 1 | -2/+3 |
* | rework of tick interval, refactor of chunk loading/generation into ChunkS class | ubq323 | 2023-02-11 | 1 | -5/+4 |
* | hook up save/loading of chunks | ubq323 | 2023-02-06 | 1 | -0/+1 |
* | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 1 | -10/+13 |
* | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 1 | -7/+8 |
* | drawing changes, world generation, perlin noise | ubq323 | 2023-02-03 | 1 | -11/+0 |
* | add sending of tile changes, between players. server remembers all changes ma... | ubq323 | 2023-01-31 | 1 | -0/+4 |
* | terrain data is sent from server to client | ubq323 | 2023-01-31 | 1 | -8/+25 |
* | camera stuff + vastly optimise hex drawing | ubq323 | 2023-01-29 | 1 | -0/+5 |
* | coords, hexagons, drawing, chunks | ubq323 | 2023-01-27 | 1 | -0/+30 |