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* rework of tick interval, refactor of chunk loading/generation into ChunkS classubq3232023-02-111-5/+4
* hook up save/loading of chunksubq3232023-02-061-0/+1
* many many optimizations and refactorings; introduction of Map to support mult...ubq3232023-02-041-10/+13
* debug drawing change, zoom clamping, partial refactoring of class mechanisms ...ubq3232023-02-031-7/+8
* drawing changes, world generation, perlin noiseubq3232023-02-031-11/+0
* add sending of tile changes, between players. server remembers all changes ma...ubq3232023-01-311-0/+4
* terrain data is sent from server to clientubq3232023-01-311-8/+25
* camera stuff + vastly optimise hex drawingubq3232023-01-291-0/+5
* coords, hexagons, drawing, chunksubq3232023-01-271-0/+30