| Commit message (Expand) | Author | Age | Files | Lines |
* | use usernames in join/leave chat messages | ubq323 | 2023-08-26 | 1 | -2/+2 |
* | print usernames better, and respond to remote players usernames | ubq323 | 2023-08-26 | 2 | -5/+10 |
* | fix trailing whitespace | ubq323 | 2023-06-19 | 6 | -51/+45 |
* | fix shadowing issues reported by luacheck | ubq323 | 2023-06-19 | 5 | -8/+8 |
* | fix line lengths | ubq323 | 2023-06-18 | 15 | -81/+133 |
* | actually send the username | ubq323 | 2023-06-18 | 2 | -2/+6 |
* | add script to init db | ubq323 | 2023-06-18 | 1 | -0/+14 |
* | add handshaking system, and refactor server a bit | ubq323 | 2023-06-18 | 3 | -57/+109 |
* | improve error handling in db.lua | ubq323 | 2023-06-18 | 1 | -4/+4 |
* | remove accidental global access | ubq323 | 2023-06-18 | 1 | -1/+1 |
* | add check script to run luacheck on everything | ubq323 | 2023-06-18 | 1 | -0/+5 |
* | remove db.lua in root, i am not sure why that was there | ubq323 | 2023-06-18 | 1 | -6/+0 |
* | misc things | ubq323 | 2023-04-09 | 2 | -7/+38 |
* | minor cleaning | ubq323 | 2023-04-02 | 4 | -26/+13 |
* | use lmdb for world storage; plus other small things | ubq323 | 2023-03-24 | 9 | -70/+134 |
* | refactor game.lua somewhat, use state machinish thing for connecting, instead... | ubq323 | 2023-03-15 | 1 | -58/+70 |
* | add quit to scene methods | ubq323 | 2023-03-15 | 1 | -1/+8 |
* | add scene system, move top level stuff into its own module | ubq323 | 2023-03-15 | 2 | -338/+383 |
* | don't draw chunks definitely not on screen; add targeting reticle; save chunk... | ubq323 | 2023-03-14 | 3 | -8/+65 |
* | move player size to constants.lua; fix channel-related bug where player movem... | ubq323 | 2023-02-25 | 4 | -10/+11 |
* | implement new rendering system using gpu instancing | ubq323 | 2023-02-25 | 6 | -9/+205 |
* | center some ui elements better | ubq323 | 2023-02-20 | 2 | -14/+15 |
* | make window resizeable, remove big mode | ubq323 | 2023-02-20 | 3 | -27/+22 |
* | chat system, some controls changes | ubq323 | 2023-02-20 | 7 | -26/+196 |
* | add flushBatch to work around crash on some devices due to low vram | ubq323 | 2023-02-14 | 2 | -0/+2 |
* | remove done things from todo list | ubq323 | 2023-02-13 | 1 | -5/+0 |
* | run length encoding for chunk data, more reasonable player speeds, controls h... | ubq323 | 2023-02-13 | 4 | -13/+73 |
* | change blank and ubqorange tiles from false and true to 0 and 9 | ubq323 | 2023-02-13 | 7 | -21/+20 |
* | add collisions and sliding for player movement | ubq323 | 2023-02-13 | 4 | -8/+117 |
* | change hash function, remove caching of noise vectors; noise won't use unboun... | ubq323 | 2023-02-12 | 2 | -12/+6 |
* | revert previous change to worldgen texture | ubq323 | 2023-02-11 | 1 | -1/+1 |
* | remove done items from todo list | ubq323 | 2023-02-11 | 1 | -6/+0 |
* | change from random worldgen to be based on a hash of position; implement serv... | ubq323 | 2023-02-11 | 6 | -25/+58 |
* | rework of tick interval, refactor of chunk loading/generation into ChunkS class | ubq323 | 2023-02-11 | 6 | -51/+61 |
* | hook up save/loading of chunks | ubq323 | 2023-02-06 | 4 | -3/+11 |
* | remove chunk loading debugging prints, add envvar for localness | ubq323 | 2023-02-06 | 2 | -6/+3 |
* | actually removing chunks inside of iter_chunks in fine | ubq323 | 2023-02-06 | 1 | -6/+2 |
* | clientside chunk unloading when not near. also refactor coordinate things sli... | ubq323 | 2023-02-06 | 6 | -11/+60 |
* | update net.txt | ubq323 | 2023-02-06 | 1 | -1/+4 |
* | tick timing in main server loop, refactor, start on saving/loading chunks | ubq323 | 2023-02-06 | 6 | -72/+175 |
* | add info to tiles.txt | ubq323 | 2023-02-05 | 1 | -0/+8 |
* | update todo | ubq323 | 2023-02-05 | 1 | -0/+7 |
* | add todo list | ubq323 | 2023-02-05 | 1 | -0/+23 |
* | remove a print statement | ubq323 | 2023-02-04 | 2 | -3/+3 |
* | remove kakoune tmp file | ubq323 | 2023-02-04 | 1 | -5/+0 |
* | improve tracking of loading chunks, and increase load dist around player | ubq323 | 2023-02-04 | 3 | -16/+33 |
* | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 9 | -94/+269 |
* | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 10 | -75/+140 |
* | drawing changes, world generation, perlin noise | ubq323 | 2023-02-03 | 6 | -25/+149 |
* | add sending of tile changes, between players. server remembers all changes ma... | ubq323 | 2023-01-31 | 5 | -18/+79 |