| Commit message (Expand) | Author | Age | Files | Lines |
* | add flushBatch to work around crash on some devices due to low vram | ubq323 | 2023-02-14 | 2 | -0/+2 |
* | remove done things from todo list | ubq323 | 2023-02-13 | 1 | -5/+0 |
* | run length encoding for chunk data, more reasonable player speeds, controls h... | ubq323 | 2023-02-13 | 4 | -13/+73 |
* | change blank and ubqorange tiles from false and true to 0 and 9 | ubq323 | 2023-02-13 | 7 | -21/+20 |
* | add collisions and sliding for player movement | ubq323 | 2023-02-13 | 4 | -8/+117 |
* | change hash function, remove caching of noise vectors; noise won't use unboun... | ubq323 | 2023-02-12 | 2 | -12/+6 |
* | revert previous change to worldgen texture | ubq323 | 2023-02-11 | 1 | -1/+1 |
* | remove done items from todo list | ubq323 | 2023-02-11 | 1 | -6/+0 |
* | change from random worldgen to be based on a hash of position; implement serv... | ubq323 | 2023-02-11 | 6 | -25/+58 |
* | rework of tick interval, refactor of chunk loading/generation into ChunkS class | ubq323 | 2023-02-11 | 6 | -51/+61 |
* | hook up save/loading of chunks | ubq323 | 2023-02-06 | 4 | -3/+11 |
* | remove chunk loading debugging prints, add envvar for localness | ubq323 | 2023-02-06 | 2 | -6/+3 |
* | actually removing chunks inside of iter_chunks in fine | ubq323 | 2023-02-06 | 1 | -6/+2 |
* | clientside chunk unloading when not near. also refactor coordinate things sli... | ubq323 | 2023-02-06 | 6 | -11/+60 |
* | update net.txt | ubq323 | 2023-02-06 | 1 | -1/+4 |
* | tick timing in main server loop, refactor, start on saving/loading chunks | ubq323 | 2023-02-06 | 6 | -72/+175 |
* | add info to tiles.txt | ubq323 | 2023-02-05 | 1 | -0/+8 |
* | update todo | ubq323 | 2023-02-05 | 1 | -0/+7 |
* | add todo list | ubq323 | 2023-02-05 | 1 | -0/+23 |
* | remove a print statement | ubq323 | 2023-02-04 | 2 | -3/+3 |
* | remove kakoune tmp file | ubq323 | 2023-02-04 | 1 | -5/+0 |
* | improve tracking of loading chunks, and increase load dist around player | ubq323 | 2023-02-04 | 3 | -16/+33 |
* | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 9 | -94/+269 |
* | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 10 | -75/+140 |
* | drawing changes, world generation, perlin noise | ubq323 | 2023-02-03 | 6 | -25/+149 |
* | add sending of tile changes, between players. server remembers all changes ma... | ubq323 | 2023-01-31 | 5 | -18/+79 |
* | net.txt network packet list | ubq323 | 2023-01-31 | 1 | -0/+23 |
* | terrain data is sent from server to client | ubq323 | 2023-01-31 | 4 | -11/+38 |
* | gitignore | ubq323 | 2023-01-30 | 1 | -1/+2 |
* | switch to using json for packet formatting | ubq323 | 2023-01-30 | 5 | -65/+776 |
* | camera stuff + vastly optimise hex drawing | ubq323 | 2023-01-29 | 5 | -20/+93 |
* | thing the thing | ubq323 | 2023-01-27 | 1 | -2/+2 |
* | multitudinous things | ubq323 | 2023-01-27 | 6 | -34/+86 |
* | coords, hexagons, drawing, chunks | ubq323 | 2023-01-27 | 5 | -1/+172 |
* | gitignore | ubq323 | 2023-01-24 | 1 | -0/+1 |
* | hostname, print disconnects | ubq323 | 2023-01-24 | 2 | -1/+2 |
* | better info | ubq323 | 2023-01-24 | 1 | -1/+1 |
* | things and stuff and things | ubq323 | 2023-01-24 | 2 | -11/+7 |
* | things | ubq323 | 2023-01-24 | 6 | -0/+255 |