diff options
-rw-r--r-- | client/game.lua | 12 | ||||
-rw-r--r-- | client/util.lua | 2 | ||||
-rw-r--r-- | net.txt | 4 | ||||
-rw-r--r-- | server/server.lua | 29 |
4 files changed, 34 insertions, 13 deletions
diff --git a/client/game.lua b/client/game.lua index 43e2352..ede8d98 100644 --- a/client/game.lua +++ b/client/game.lua @@ -214,11 +214,12 @@ local function handle_net() username=pl.username, inv = {}, } - elseif op == "inv" then - local_player.inv = j.inv elseif op == "chunk" then local ch = ChunkC:from_packet_data(j) map:add_chunk(ch) + elseif op == "give" then + local old_count = local_player.inv[j.tile] or 0 + local_player.inv[j.tile] = old_count + 1 elseif op == "settile" then local h = coords.Hex:make(j.q,j.r) map:set_at(h,j.tile) @@ -241,10 +242,13 @@ local function update(dt) local msx,msy = love.mouse.getPosition() local mh = camera:screen_to_world(Pos:make(msx,msy)):to_hex():round() + local inv = local_player.inv if map:at(mh) == 0 and love.mouse.isDown(1) then - if (local_player.inv[selected_tile] or 0) > 0 then + local old_count = inv[selected_tile] or 0 + if old_count > 0 then map:set_at(mh,selected_tile) send_settile(mh,selected_tile) + inv[selected_tile] = old_count - 1 end elseif map:at(mh) ~= 0 and love.mouse.isDown(2) then map:set_at(mh,0) @@ -350,7 +354,7 @@ local function draw() end table.insert(inv_rows, s) end - util.print_good(table.concat(inv_rows,'\n'),0,0) + util.print_good(table.concat(inv_rows,'\n'),"end",0) if show_controls then diff --git a/client/util.lua b/client/util.lua index a1c4b35..ebfad6c 100644 --- a/client/util.lua +++ b/client/util.lua @@ -7,6 +7,8 @@ local function print_good(str,x,y) local W,H = love.graphics.getDimensions() if x == "center" then x = (W/2)-(w/2) end if y == "center" then y = (H/2)-(h/2) end + if x == "end" then x = W-w end + if y == "end" then y = H-h end love.graphics.setColor(0,0,0,0.8) love.graphics.rectangle("fill",x,y,w,h) love.graphics.setColor(1,1,1) @@ -38,5 +38,5 @@ settile {q,r,tile} chat {msg,from} recieve chat message msg from player with name from. -inv {inv={tile:count}} - tell client about inventory of its player +give {tile} + gain 1x tile in your inventory diff --git a/server/server.lua b/server/server.lua index 3ec467c..a3c8f60 100644 --- a/server/server.lua +++ b/server/server.lua @@ -48,8 +48,11 @@ end local function chat_packet(fromplayer,msg) return json.encode{t="chat",from=fromplayer.id,msg=msg} end -local function inv_packet(inv) - return json.encode{t='inv',inv=inv} +local function settile_packet(h,tile) + return json.encode{t='settile',q=h.q,r=h.r,tile=tile} +end +local function give_packet(tile) + return json.encode{t='give',tile=tile} end local map = MapS:make() @@ -116,7 +119,6 @@ local function on_peer_disconnect(peer) end local function handle_player_packet(player,ev) - print('player packet ',player,ev.data) local j = json.decode(ev.data) -- print(ev.channel,ev.data) local op = j.t @@ -136,11 +138,24 @@ local function handle_player_packet(player,ev) local inv = player.inv if old_tile == 0 then - inv[new_tile] = (inv[new_tile] or 0) - 1 + local nc = inv[new_tile] or 0 + if nc <= 0 then + print("nooo") + player.peer:send(settile_packet(h,old_tile)) + return + end + inv[new_tile] = nc - 1 elseif new_tile == 0 then inv[old_tile] = (inv[old_tile] or 0) + 1 + player.peer:send(give_packet(old_tile)) + else + -- can't replace one tile with another + print("nooooo") + player.peer:send(settile_packet(h,old_tile)) + return end - player.peer:send(inv_packet(inv)) + + print('settile', player.username, inv[old_tile], inv[new_tile]) map:set_at(h, new_tile) @@ -172,7 +187,7 @@ local function handle_ev(ev) elseif ev.type == 'disconnect' then on_peer_disconnect(ev.peer) elseif ev.type == 'receive' then - print("recv:",ev.peer,ev.data) + -- print("recv:",ev.peer,ev.data) if connecting_peers[ev.peer] then local co = connecting_peers[ev.peer] print("\t-> hshake",co,coroutine.status(co)) @@ -185,7 +200,7 @@ local function handle_ev(ev) else local player = player_by_peer(ev.peer) if not player then error("packet from unknown peer ",ev.peer) end - print("\t-> player",player) + -- print("\t-> player",player) handle_player_packet(player, ev) end end |