diff options
-rw-r--r-- | client/conf.lua | 1 | ||||
l--------- | server/common.lua | 1 | ||||
-rw-r--r-- | server/server.lua | 91 |
3 files changed, 64 insertions, 29 deletions
diff --git a/client/conf.lua b/client/conf.lua new file mode 100644 index 0000000..faccea9 --- /dev/null +++ b/client/conf.lua @@ -0,0 +1 @@ +function love.conf(t) t.window.msaa=8 end diff --git a/server/common.lua b/server/common.lua new file mode 120000 index 0000000..a79312a --- /dev/null +++ b/server/common.lua @@ -0,0 +1 @@ +../common.lua
\ No newline at end of file diff --git a/server/server.lua b/server/server.lua index fa7f82f..d441989 100644 --- a/server/server.lua +++ b/server/server.lua @@ -4,52 +4,85 @@ local json = require'dkjson' local Pos = require'r.pos' local pairs_except = require'r.pairs_except' local class = require'r.class' +local rle = require'r.rle' +local common = require 'common' local host = enet.host_create('*:19683') +local n = 0 local function next_name() n=n+1 return 'helen'..n end -local n = 0 -local function next_name() n=n+1 return 'helen'..n end +local chunks = common.ChunkMap() +local Chunk = class() +function Chunk.make(cls, cp, d) local self = setmetatable({cp=cp,d=d},cls) + chunks:add(cp,self) return self end +function Chunk.generate(cls,cp) + print('\t','generating',cp) + local d={} for i=1,common.SIZE^2 do d[i] = 1 == math.random(3) end + return cls(cp,d) end +function Chunk.packet(self) + return json.encode{ pos=self.cp, d=rle.encode(self.d), type='chunk' } end +local function filename(cp) return 'chunk'..cp:key()..'.json' end +function Chunk.load(cls, cp) local f = io.open(filename(cp),'r') + if not f then return nil end local j = json.decode(assert(f:read"a")) + f:close() return cls(cp,rle.decode(j.d)) end +function Chunk.save(self) local f = io.open(filename(self.cp),'w') + assert(f:write(json.encode{d=rle.encode(self.d)})) f:close() end +function Chunk.obtain(cls,cp) + if chunks:get(cp) then return chunks:get(cp) end + local ch = cls:load(cp) if ch then return ch end + return cls:generate(cp) end local Player = class() function Player.make(cls, obj) return setmetatable(obj,cls) end -function Player.packet(self,packet_type) return json.encode { - name=self.name, x=self.pos.x, y=self.pos.y, type=packet_type } end - -local size = 64 -local chunk = {} -for i=1,size*size do chunk[i] = 1 == math.random(3) end -function chunk.packet(self,packet_type) - local r = {type=packet_type,d={}} for i,t in ipairs(self) do r.d[i]=t end - return json.encode(r) end - +function Player.packet(self,packet_type) + return json.encode { name=self.name, pos=self.pos, type=packet_type } end local players = {} local function find_player(arg) local k,v = next(arg) for pl in pairs(players) do if pl[k] == v then return pl end end end local function other_players(player) return pairs_except(players, player) end - local function send_others(player,data) data.from = player.name local packet = json.encode(data) for player2 in other_players(player) do player2.peer:send(packet) end end local function greet(player) + print('greeting',player.name,player.peer) for player2 in other_players(player) do player.peer:send(player2:packet'player') - player2.peer:send(player:packet'player') end - player.peer:send(chunk:packet'chunk') end + player2.peer:send(player:packet'player') end end + +local function doctor_chunks() + for player in pairs(players) do + local pcp = player.pos:divmod(common.SIZE) + for dx = -1,1 do for dy = -1,1 do local cp = pcp+Pos(dx,dy) + if not player.loaded[cp:key()] then + local chunk = Chunk:obtain(cp) + player.peer:send(chunk:packet()) + player.loaded[cp:key()] = true end end end + for lcpk in pairs(player.loaded) do local lcp = Pos:unkey(lcpk) + if (lcp-pcp):linf() > 2 then + player.peer:send(json.encode{type='unchunk',pos=lcp}) + player.loaded[lcp:key()] = nil end end end + for k,chunk in pairs(chunks.d) do local cp = Pos:unkey(k) + local used = false + for player in pairs(players) do if player.loaded[k] then used=true end end + if not used then print('unloading',cp) chunk:save() chunks:remove(cp) end end end -while true do local ev = host:service(100) if ev then - local peer = ev.peer local player = find_player{peer=peer} - if ev.type=='connect' then - print('connecting',peer) - local player = Player{pos=Pos(0,0), peer=peer, name=next_name()} - players[player] = true; greet(player) - elseif ev.type=='disconnect' then - print('disconnecting',peer) - send_others(player, {type='unplayer'}) - players[player] = nil - else local j = json.decode(ev.data) - -- todo handle json error - if j.type == 'move' then player.pos=Pos(j.x,j.y) send_others(player, j) +while true do + local ev = host:service(100) if ev then + local peer = ev.peer local player = find_player{peer=peer} + if ev.type=='connect' then + print('connecting',peer) + local player = Player{pos=Pos(0,0), peer=peer, name=next_name(), loaded={}} + players[player] = true; greet(player) + elseif ev.type=='disconnect' then + print('disconnecting',peer) + send_others(player, {type='unplayer'}) + players[player] = nil + elseif ev.type=='receive' then local j = json.decode(ev.data) + local pos if j.pos then pos = Pos(j.pos.x,j.pos.y) end + if j.type == 'move' then player.pos=pos send_others(player, j) + elseif j.type == 'tile' then print('tile',pos,j.tile) chunks:set_tile(pos,j.tile) send_others(player,j) + end end end -end end + doctor_chunks() +end |