diff options
author | ubq323 <ubq323@ubq323.website> | 2025-06-08 13:21:15 +0100 |
---|---|---|
committer | ubq323 <ubq323@ubq323.website> | 2025-06-08 13:21:15 +0100 |
commit | 22d767b3e10959cd1545b5b1986bfbc44ff41491 (patch) | |
tree | 1978cb31315917dbf85b96a9dad4e90eb9dba8fa | |
parent | 36df301ce86d7689de0b20735feffee969927e47 (diff) |
lots of various things
-rw-r--r-- | .gitignore | 2 | ||||
l--------- | client/common.lua | 2 | ||||
-rw-r--r-- | client/main.lua | 46 | ||||
-rw-r--r-- | common.lua | 17 | ||||
-rw-r--r-- | server/server.lua | 19 |
5 files changed, 63 insertions, 23 deletions
diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..55a4677 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +chunk*.json +.env diff --git a/client/common.lua b/client/common.lua index 1b8b461..a79312a 120000 --- a/client/common.lua +++ b/client/common.lua @@ -1 +1 @@ -common.lua
\ No newline at end of file +../common.lua
\ No newline at end of file diff --git a/client/main.lua b/client/main.lua index 089bc08..2a30aa2 100644 --- a/client/main.lua +++ b/client/main.lua @@ -6,6 +6,7 @@ local class = require'r.class' local enet = require'enet' local pprint = require'pprint' local json = require'dkjson' +local rle = require'r.rle' local SPEED = 8 -- tiles per second local colors = {[true]={141/255,128/255,22/255}, [false]={71/255,50/255,122/255}} @@ -16,32 +17,39 @@ local conn = host:connect('localhost:19683') local players = {} local chunks = common.ChunkMap() local lp = { pos=Pos(0,0), movetimer=0, dir=nil } -- local player +local cam = Camera(nil, 20) local directions = {w=Pos(0,-1),a=Pos(-1,0),s=Pos(0,1),d=Pos(1,0)} -function love.keypressed(k,s,r) if directions[s] then lp.dir=s end end +function love.keypressed(k,s,r) + if directions[s] then + if not love.keyboard.isScancodeDown('lshift') then lp.dir = s + else local tgt = lp.pos + directions[s] + local val = not chunks:tile(tgt); chunks:set_tile(tgt,val) + conn:send(json.encode{type='tile',pos=tgt,tile=val}) end + elseif s=='space' then cam.zoom = cam.zoom == 10 and 20 or 10 end end function love.keyreleased(k,s) if s==lp.dir then lp.dir=nil end end function lp.update(dt) lp.movetimer = lp.movetimer - dt if lp.movetimer <= 0 and lp.dir then local d = directions[lp.dir] local newpos = lp.pos+d if chunks:tile(newpos) == false then - lp.pos = newpos - conn:send(json.encode{type='move',x=newpos.x,y=newpos.y}) - lp.movetimer = 1 / SPEED end end end + conn:send(json.encode{type='move',pos=newpos}) + lp.pos = newpos lp.movetimer = 1 / SPEED end end end local function draw_player(p, c) G.setColor(c) G.circle('fill',p.x,p.y,0.3) end function lp.draw() draw_player(lp.pos, {0,1,0}) end -local cam = Camera(nil, 64) function love.update(dt) lp.update(dt) local ev = host:service() while ev do -- pprint(ev) if ev.type == 'receive' then local j = json.decode(ev.data) - if j.type == 'player' then players[j.name] = {name=j.name,pos=Pos(j.x,j.y)} + local pos if j.pos then pos = Pos(j.pos.x,j.pos.y) end + if j.type == 'player' then players[j.name] = {name=j.name,pos=pos} elseif j.type == 'unplayer' then players[j.from] = nil - elseif j.type == 'move' then players[j.from].pos = Pos(j.x,j.y) - elseif j.type == 'chunk' then chunks:add(Pos(j.x,j.y),j.d) - elseif j.type == 'unchunk' then chunks:remove(Pos(j.x,j.y)) + elseif j.type == 'move' then players[j.from].pos = pos + elseif j.type == 'chunk' then chunks:add(pos,{d=rle.decode(j.d)}) + elseif j.type == 'unchunk' then chunks:remove(pos) + elseif j.type == 'tile' then chunks:set_tile(pos,j.tile) end end ev = host:service() @@ -50,8 +58,24 @@ end function love.draw() G.clear(1,1,1); G.origin() cam.pos = lp.pos; cam:apply_trans() - -- if chunk then for x=0,63 do for y=0,63 do - -- G.setColor(colors[chunk[1+x*64+y]]) G.rectangle('fill',x-0.5,y-0.5,1,1) end end end + + local tl,br = cam:extents() + tl = tl:floor() br = br:ceil() + for x=tl.x,br.x do for y=tl.y,br.y do + local t = chunks:tile(Pos(x,y)) + if t ~= nil then G.setColor(colors[t~=(x<0)]) G.rectangle('fill',x-0.5,y-0.5,1,1) end end end lp.draw() for _,player in pairs(players) do draw_player(player.pos,{0,1,1}) end + G.origin() G.setColor(1,0,0) + G.print(tostring(lp.pos),100,100) + G.setColor(0,0,0,0.8) + G.rectangle('fill',0,0,100,100) + G.setColor(1,1,1) + for cx=-7,7 do for cy=-7,7 do local p=Pos(cx,cy) if chunks:get(p) then + p = (p + Pos(7,7))*10 + G.setColor(1,1,1) G.rectangle('fill',p.x,p.y,10,10) + G.setColor(0,0,1) G.rectangle('line',p.x,p.y,10,10) + end end end + local p = (lp.pos/common.SIZE+Pos(7,7))*10 + G.setColor(1,0,0) G.rectangle('fill',p.x-1,p.y-1,2,2) end @@ -1,17 +1,22 @@ local class = require 'r.class' +local pprint = require 'pprint' +local Pos = require 'r.pos' local SIZE = 64 local ChunkMap = class() function ChunkMap.make(cls) return setmetatable({d={}},cls) end -local function key(pos) return pos.x .. ':' .. pos.y end -function ChunkMap.add(self,pos,val) self.d[key(pos)] = val end -function ChunkMap.remove(self,pos) self:add(pos,nil) end -function ChunkMap.get(self,pos) return self.d[key(pos)] end +function ChunkMap.add(self,pos,val) self.d[pos:key()] = val end +function ChunkMap.remove(self,pos) self.d[pos:key()] = nil end +function ChunkMap.get(self,pos) return self.d[pos:key()] end local function idx(pos) return 1+pos.x*SIZE+pos.y end function ChunkMap.tile(self,pos) - local cp = (pos/SIZE):floor() local ix = idx(pos-cp*SIZE) - return self:get(cp)[ix] end + local cp,mod = pos:divmod(SIZE) local ch = self:get(cp) + return ch and ch.d[idx(mod)] end +function ChunkMap.set_tile(self,pos,val) + local cp,mod = pos:divmod(SIZE) local ch = self:get(cp) + if ch then ch.d[idx(mod)] = val end end return { ChunkMap = ChunkMap, + SIZE = SIZE, } diff --git a/server/server.lua b/server/server.lua index d441989..a53d9a1 100644 --- a/server/server.lua +++ b/server/server.lua @@ -5,18 +5,26 @@ local Pos = require'r.pos' local pairs_except = require'r.pairs_except' local class = require'r.class' local rle = require'r.rle' +local noise = require'r.noise' local common = require 'common' +local SIZE = common.SIZE local host = enet.host_create('*:19683') local n = 0 local function next_name() n=n+1 return 'helen'..n end +local function P(amp,scale,seed) + return {scale=scale,amp=amp,gen=noise.PerlinNoise(seed)} end +local noise_gen = noise.NoiseAgg{ P(0.5,17,3), P(1,10,1), P(0.4,6,2) } + local chunks = common.ChunkMap() local Chunk = class() function Chunk.make(cls, cp, d) local self = setmetatable({cp=cp,d=d},cls) chunks:add(cp,self) return self end function Chunk.generate(cls,cp) - print('\t','generating',cp) - local d={} for i=1,common.SIZE^2 do d[i] = 1 == math.random(3) end + local d={} for x=0,SIZE-1 do for y=0,SIZE-1 do + local nv = noise_gen:at(x,y) local fill = nv>0.06 + if math.random(3) == 2 then fill = not fill end + d[1+x*SIZE+y] = (cp.x<0) ~= fill end end return cls(cp,d) end function Chunk.packet(self) return json.encode{ pos=self.cp, d=rle.encode(self.d), type='chunk' } end @@ -25,6 +33,7 @@ function Chunk.load(cls, cp) local f = io.open(filename(cp),'r') if not f then return nil end local j = json.decode(assert(f:read"a")) f:close() return cls(cp,rle.decode(j.d)) end function Chunk.save(self) local f = io.open(filename(self.cp),'w') + print('saving',self.cp) assert(f:write(json.encode{d=rle.encode(self.d)})) f:close() end function Chunk.obtain(cls,cp) if chunks:get(cp) then return chunks:get(cp) end @@ -51,7 +60,7 @@ local function greet(player) local function doctor_chunks() for player in pairs(players) do - local pcp = player.pos:divmod(common.SIZE) + local pcp = player.pos:divmod(SIZE) for dx = -1,1 do for dy = -1,1 do local cp = pcp+Pos(dx,dy) if not player.loaded[cp:key()] then local chunk = Chunk:obtain(cp) @@ -64,7 +73,7 @@ local function doctor_chunks() for k,chunk in pairs(chunks.d) do local cp = Pos:unkey(k) local used = false for player in pairs(players) do if player.loaded[k] then used=true end end - if not used then print('unloading',cp) chunk:save() chunks:remove(cp) end end end + if not used then chunk:save() chunks:remove(cp) end end end while true do local ev = host:service(100) if ev then @@ -80,7 +89,7 @@ while true do elseif ev.type=='receive' then local j = json.decode(ev.data) local pos if j.pos then pos = Pos(j.pos.x,j.pos.y) end if j.type == 'move' then player.pos=pos send_others(player, j) - elseif j.type == 'tile' then print('tile',pos,j.tile) chunks:set_tile(pos,j.tile) send_others(player,j) + elseif j.type == 'tile' then chunks:set_tile(pos,j.tile) send_others(player,j) end end end |