unloading chunks client: when not near us server: when not near any player will require ticking mechanism, probably will also require saving and loading chunks from disk can't go through walls needs some kind of sliding mechanism to make movement not feel horrible this may be easy or hard. need to try a few different things, see what works what shape should player hitbox be? probably circle so you don't get stuck on things inventory needs some kind of account system still not sure exactly how to do that ui... placing tiles, you should be able to pick what tile to place should be taken from inventory mining tiles should take nonzero time placing/mining tiles should only be possible within certain radius of player should be targetting outline of the hex you're hovering over