From 1ebd7d9b7b62c8e05d527611a1944ed1a876b890 Mon Sep 17 00:00:00 2001 From: ubq323 Date: Fri, 3 Feb 2023 19:37:28 +0000 Subject: debug drawing change, zoom clamping, partial refactoring of class mechanisms to allow inheritance, minor refactor of noise generator, changes to temp worldgen, rework of class constructor mechanism --- server/server.lua | 41 ++++++++++++++++++++++++++++++++--------- 1 file changed, 32 insertions(+), 9 deletions(-) (limited to 'server/server.lua') diff --git a/server/server.lua b/server/server.lua index 67860ea..08f75c0 100644 --- a/server/server.lua +++ b/server/server.lua @@ -60,19 +60,42 @@ local function player_move_packet(player,x,y) return json.encode{t="move",id=player.id,x=x,y=y} end + +-- worldgen local the_tiles = {} -local ng = noise.NoiseAgg.make_perlin_octaves(4) -for q = 1,chunk.SIZE-1 do - for r = 1,chunk.SIZE-1 do - local p = coords.Hex.make(q,r):to_pos() - local nv = ng:at(p.x/20,p.y/20) - assert(nv ~= 1,"oopsy") - the_tiles[chunk.index(q,r)] = nv > 0 and 1+math.floor(math.sqrt(nv)*8) or false +local function p(amp,scale) return {scale=scale,amp=amp,gen=noise.PerlinNoise:make()} end +local ng = noise.NoiseAgg:make{ + p(1,20), + -- p(0.7,2), + p(0.5,15), + --p(2,200), +} +local ng2 = noise.NoiseAgg:make{p(1,20),p(0.5,15)} + +for q = 0,chunk.SIZE-1 do + for r = 0,chunk.SIZE-1 do + local p = coords.Hex:make(q,r):to_pos() + local ix = chunk.index(q,r) + local nv = ng:at(p.x,p.y) + if nv <= 0 then + the_tiles[ix] = false + else + local nv2 = ng2:at(p.x,p.y) + nv2 = math.max(-0.9999999,math.min(0.9999999,nv2*2.5)) + nv2 = (nv2+1)/2 + print(nv2) + + local tv = 1+math.floor(nv2*8) + assert(1<=tv and tv<=8,"oopsy woopsy") + the_tiles[ix] = tv + end end end -local the_chunk = Chunk.make(the_tiles) +local the_chunk = Chunk:make(the_tiles) print"generated chunk" + + while true do local ev = host:service(100) if ev then @@ -115,7 +138,7 @@ while true do end end elseif op == "settile" then - local h = coords.Hex.make(j.q,j.r) + local h = coords.Hex:make(j.q,j.r) the_chunk:set_at(h,j.tile) -- print(player.id,"settile",h,j.tile) for i,otherplayer in ipairs(playerlist) do -- cgit v1.2.3