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* change hash function, remove caching of noise vectors; noise won't use ↵ubq3232023-02-121-11/+5
| | | | unbounded memory now
* change from random worldgen to be based on a hash of position; implement ↵ubq3232023-02-111-4/+20
| | | | serverside chunk unloading
* clientside chunk unloading when not near. also refactor coordinate things ↵ubq3232023-02-061-1/+1
| | | | slightly
* debug drawing change, zoom clamping, partial refactoring of class mechanisms ↵ubq3232023-02-031-21/+13
| | | | to allow inheritance, minor refactor of noise generator, changes to temp worldgen, rework of class constructor mechanism
* drawing changes, world generation, perlin noiseubq3232023-02-031-0/+96