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path: root/common/coords.lua
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* fix line lengthsubq3232023-06-181-17/+41
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* use lmdb for world storage; plus other small thingsubq3232023-03-241-5/+0
| | | | | | support numpad 8456 for movement in addition to wasd refactor server and add player module update outdated documentation slightly
* add collisions and sliding for player movementubq3232023-02-131-0/+10
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* clientside chunk unloading when not near. also refactor coordinate things ↵ubq3232023-02-061-0/+15
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* tick timing in main server loop, refactor, start on saving/loading chunksubq3232023-02-061-0/+4
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* many many optimizations and refactorings; introduction of Map to support ↵ubq3232023-02-041-12/+65
| | | | multiple chunks, modify worldgen and client drawing to support multiple chunks
* debug drawing change, zoom clamping, partial refactoring of class mechanisms ↵ubq3232023-02-031-17/+17
| | | | to allow inheritance, minor refactor of noise generator, changes to temp worldgen, rework of class constructor mechanism
* drawing changes, world generation, perlin noiseubq3232023-02-031-0/+2
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* coords, hexagons, drawing, chunksubq3232023-01-271-0/+90