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path: root/client/game.lua
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* print usernames better, and respond to remote players usernamesubq3232023-08-261-3/+10
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* fix trailing whitespaceubq3232023-06-191-42/+38
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* fix shadowing issues reported by luacheckubq3232023-06-191-1/+0
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* fix line lengthsubq3232023-06-181-11/+26
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* actually send the usernameubq3232023-06-181-1/+5
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* add handshaking system, and refactor server a bitubq3232023-06-181-2/+6
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* misc thingsubq3232023-04-091-0/+4
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* use lmdb for world storage; plus other small thingsubq3232023-03-241-8/+14
| | | | | | support numpad 8456 for movement in addition to wasd refactor server and add player module update outdated documentation slightly
* refactor game.lua somewhat, use state machinish thing for connecting, ↵ubq3232023-03-151-58/+70
| | | | instead of `if local_player` guards everywhere
* add scene system, move top level stuff into its own moduleubq3232023-03-151-0/+357