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* improve tracking of loading chunks, and increase load dist around playerubq3232023-02-043-16/+33
* many many optimizations and refactorings; introduction of Map to support mult...ubq3232023-02-049-94/+269
* debug drawing change, zoom clamping, partial refactoring of class mechanisms ...ubq3232023-02-0310-75/+140
* drawing changes, world generation, perlin noiseubq3232023-02-036-25/+149
* add sending of tile changes, between players. server remembers all changes ma...ubq3232023-01-315-18/+79
* net.txt network packet listubq3232023-01-311-0/+23
* terrain data is sent from server to clientubq3232023-01-314-11/+38
* gitignoreubq3232023-01-301-1/+2
* switch to using json for packet formattingubq3232023-01-305-65/+776
* camera stuff + vastly optimise hex drawingubq3232023-01-295-20/+93
* thing the thingubq3232023-01-271-2/+2
* multitudinous thingsubq3232023-01-276-34/+86
* coords, hexagons, drawing, chunksubq3232023-01-275-1/+172
* gitignoreubq3232023-01-241-0/+1
* hostname, print disconnectsubq3232023-01-242-1/+2
* better infoubq3232023-01-241-1/+1
* things and stuff and thingsubq3232023-01-242-11/+7
* thingsubq3232023-01-246-0/+255