| Commit message (Expand) | Author | Age | Files | Lines | 
| *  | run length encoding for chunk data, more reasonable player speeds, controls h... | ubq323 | 2023-02-13 | 4 | -13/+73 | 
| *  | change blank and ubqorange tiles from false and true to 0 and 9 | ubq323 | 2023-02-13 | 7 | -21/+20 | 
| *  | add collisions and sliding for player movement | ubq323 | 2023-02-13 | 4 | -8/+117 | 
| *  | change hash function, remove caching of noise vectors; noise won't use unboun... | ubq323 | 2023-02-12 | 2 | -12/+6 | 
| *  | revert previous change to worldgen texture | ubq323 | 2023-02-11 | 1 | -1/+1 | 
| *  | remove done items from todo list | ubq323 | 2023-02-11 | 1 | -6/+0 | 
| *  | change from random worldgen to be based on a hash of position; implement serv... | ubq323 | 2023-02-11 | 6 | -25/+58 | 
| *  | rework of tick interval, refactor of chunk loading/generation into ChunkS class | ubq323 | 2023-02-11 | 6 | -51/+61 | 
| *  | hook up save/loading of chunks | ubq323 | 2023-02-06 | 4 | -3/+11 | 
| *  | remove chunk loading debugging prints, add envvar for localness | ubq323 | 2023-02-06 | 2 | -6/+3 | 
| *  | actually removing chunks inside of iter_chunks in fine | ubq323 | 2023-02-06 | 1 | -6/+2 | 
| *  | clientside chunk unloading when not near. also refactor coordinate things sli... | ubq323 | 2023-02-06 | 6 | -11/+60 | 
| *  | update net.txt | ubq323 | 2023-02-06 | 1 | -1/+4 | 
| *  | tick timing in main server loop, refactor, start on saving/loading chunks | ubq323 | 2023-02-06 | 6 | -72/+175 | 
| *  | add info to tiles.txt | ubq323 | 2023-02-05 | 1 | -0/+8 | 
| *  | update todo | ubq323 | 2023-02-05 | 1 | -0/+7 | 
| *  | add todo list | ubq323 | 2023-02-05 | 1 | -0/+23 | 
| *  | remove a print statement | ubq323 | 2023-02-04 | 2 | -3/+3 | 
| *  | remove kakoune tmp file | ubq323 | 2023-02-04 | 1 | -5/+0 | 
| *  | improve tracking of loading chunks, and increase load dist around player | ubq323 | 2023-02-04 | 3 | -16/+33 | 
| *  | many many optimizations and refactorings; introduction of Map to support mult... | ubq323 | 2023-02-04 | 9 | -94/+269 | 
| *  | debug drawing change, zoom clamping, partial refactoring of class mechanisms ... | ubq323 | 2023-02-03 | 10 | -75/+140 | 
| *  | drawing changes, world generation, perlin noise | ubq323 | 2023-02-03 | 6 | -25/+149 | 
| *  | add sending of tile changes, between players. server remembers all changes ma... | ubq323 | 2023-01-31 | 5 | -18/+79 | 
| *  | net.txt network packet list | ubq323 | 2023-01-31 | 1 | -0/+23 | 
| *  | terrain data is sent from server to client | ubq323 | 2023-01-31 | 4 | -11/+38 | 
| *  | gitignore | ubq323 | 2023-01-30 | 1 | -1/+2 | 
| *  | switch to using json for packet formatting | ubq323 | 2023-01-30 | 5 | -65/+776 | 
| *  | camera stuff + vastly optimise hex drawing | ubq323 | 2023-01-29 | 5 | -20/+93 | 
| *  | thing the thing | ubq323 | 2023-01-27 | 1 | -2/+2 | 
| *  | multitudinous things | ubq323 | 2023-01-27 | 6 | -34/+86 | 
| *  | coords, hexagons, drawing, chunks | ubq323 | 2023-01-27 | 5 | -1/+172 | 
| *  | gitignore | ubq323 | 2023-01-24 | 1 | -0/+1 | 
| *  | hostname, print disconnects | ubq323 | 2023-01-24 | 2 | -1/+2 | 
| *  | better info | ubq323 | 2023-01-24 | 1 | -1/+1 | 
| *  | things and stuff and things | ubq323 | 2023-01-24 | 2 | -11/+7 | 
| *  | things | ubq323 | 2023-01-24 | 6 | -0/+255 |