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Diffstat (limited to 'server')
-rw-r--r--server/chunk.lua4
-rw-r--r--server/map.lua4
-rw-r--r--server/player.lua2
-rw-r--r--server/server.lua18
4 files changed, 22 insertions, 6 deletions
diff --git a/server/chunk.lua b/server/chunk.lua
index 20db704..da5b5b1 100644
--- a/server/chunk.lua
+++ b/server/chunk.lua
@@ -18,7 +18,7 @@ function ChunkS.apply_migrations(self)
end
end
-function ChunkS.load_from_disk(cls,cp)
+function ChunkS.invigorate(cls,cp)
-- tries to load from database. returns nil if not there.
local txn,dbi = db.get_db('chunks')
local d = dbi[tostring(cp)]
@@ -33,7 +33,7 @@ function ChunkS.load_from_disk(cls,cp)
return self
end
-function ChunkS.save_if_dirty(self,txn)
+function ChunkS.persist(self,txn)
if self.dirty then
print("saving chunk",self.cp)
local dbi = txn:open'chunks'
diff --git a/server/map.lua b/server/map.lua
index e8be2ff..2775f7c 100644
--- a/server/map.lua
+++ b/server/map.lua
@@ -18,7 +18,7 @@ function MapS.obtain(self,cp)
if ch then
return ch
else
- ch = ChunkS:load_from_disk(cp)
+ ch = ChunkS:invigorate(cp)
if not ch then
ch = worldgen.gen_chunk(cp)
end
@@ -34,7 +34,7 @@ function MapS.save_chunk(self,cp,txn)
local ch = self:chunk(cp)
if not ch then return end
- ch:save_if_dirty(txn)
+ ch:persist(txn)
end
return {MapS=MapS}
diff --git a/server/player.lua b/server/player.lua
index bd7b52a..105efff 100644
--- a/server/player.lua
+++ b/server/player.lua
@@ -15,6 +15,7 @@ function Player.make(cls,peer,username)
peer = peer,
id = nextid,
username = username,
+ inv = {},
}
nextid = nextid + 1
return setmetatable(self,cls)
@@ -27,6 +28,7 @@ function Player.info_part(self)
y=self.pos.y,
color=self.color,
username=self.username,
+ inv = self.inv,
}
end
diff --git a/server/server.lua b/server/server.lua
index 8a725af..3ec467c 100644
--- a/server/server.lua
+++ b/server/server.lua
@@ -48,6 +48,9 @@ end
local function chat_packet(fromplayer,msg)
return json.encode{t="chat",from=fromplayer.id,msg=msg}
end
+local function inv_packet(inv)
+ return json.encode{t='inv',inv=inv}
+end
local map = MapS:make()
@@ -128,8 +131,19 @@ local function handle_player_packet(player,ev)
end
elseif op == "settile" then
local h = coords.Hex:make(j.q,j.r)
- map:set_at(h,j.tile)
- -- print(player.id,"settile",h,j.tile)
+ local old_tile = map:at(h)
+ local new_tile = j.tile
+ local inv = player.inv
+
+ if old_tile == 0 then
+ inv[new_tile] = (inv[new_tile] or 0) - 1
+ elseif new_tile == 0 then
+ inv[old_tile] = (inv[old_tile] or 0) + 1
+ end
+ player.peer:send(inv_packet(inv))
+
+ map:set_at(h, new_tile)
+
for i,otherplayer in ipairs(playerlist) do
if otherplayer ~= player then
-- same packet structure s2c as c2s