diff options
Diffstat (limited to 'common/coords.lua')
-rw-r--r-- | common/coords.lua | 58 |
1 files changed, 41 insertions, 17 deletions
diff --git a/common/coords.lua b/common/coords.lua index fc4aaa5..28579e6 100644 --- a/common/coords.lua +++ b/common/coords.lua @@ -37,7 +37,8 @@ function Hex.round(self) -- return a new Hex rounded to integer coordinates local fq,fr,fs = self.q,self.r,self.s -- round all to nearest integer - -- find which was changed the most, reset that one to be coherent with the other two. + -- find which was changed the most, reset that one to be coherent + -- with the other two. local abs = math.abs local rq,rr,rs = round(fq),round(fr),round(fs) @@ -79,16 +80,26 @@ function Hex.iter_neighbours(self,radius) assert(radius > 0,"radius must be at least 1") return coroutine.wrap(function() for q = -radius,radius do - for r = math.max(-radius,-q-radius), math.min(radius,-q+radius) do + local rmin = math.max(-radius, -q-radius) + local rmax = math.min( radius, -q+radius) + for r = rmin, rmax do coroutine.yield(self+Hex:make(q,r)) end end end) end -function Hex.__add(self,other) return Hex:make(self.q+other.q, self.r+other.r, self.s+other.s) end -function Hex.__sub(self,other) return Hex:make(self.q-other.q, self.r-other.r, self.s-other.s) end -function Hex.__tostring(self) return string.format("H(%.2f,%.2f)",self.q,self.r) end -function Hex.__eq(a,b) return a.q==b.q and a.r==b.r end +function Hex.__add(self,other) + return Hex:make(self.q+other.q, self.r+other.r, self.s+other.s) +end +function Hex.__sub(self,other) + return Hex:make(self.q-other.q, self.r-other.r, self.s-other.s) +end +function Hex.__tostring(self) + return string.format("H(%.2f,%.2f)",self.q,self.r) +end +function Hex.__eq(a,b) + return a.q==b.q and a.r==b.r +end Pos = class() function Pos.new(cls) @@ -102,8 +113,12 @@ end function Pos.make(cls,...) return cls:new():init(...) end -function Pos.__add(self,other) return Pos:make(self.x+other.x,self.y+other.y) end -function Pos.__sub(self,other) return Pos:make(self.x-other.x,self.y-other.y) end +function Pos.__add(self,other) + return Pos:make(self.x+other.x,self.y+other.y) +end +function Pos.__sub(self,other) + return Pos:make(self.x-other.x,self.y-other.y) +end function Pos.__mul(a,b) if type(a) == "number" then return Pos:make(a*b.x,a*b.y) @@ -114,40 +129,49 @@ function Pos.__mul(a,b) end end function Pos.__div(a,b) - assert(type(b) == "number","can only divide Pos by scalar, and can't divide scalar by Pos") + assert(type(b) == "number","can only divide Pos by scalar") return a*(1/b) end function Pos.__eq(a,b) return a.x==b.x and a.y==b.y end function Pos.lensq(self) return self.x^2 + self.y^2 end function Pos.len(self) return math.sqrt(self:lensq()) end function Pos.norm(self) return self/self:len() end -function Pos.dot(self,other) return self.x*other.x + self.y*other.y end +function Pos.dot(self,other) return self.x*other.x+self.y*other.y end function Pos.to_hex(self,into) into = into or Hex:new() local q = self.x*(SR3/3) - self.y*(1/3) local r = (2/3)*self.y return into:init(q,r,-q-r) end -function Pos.__tostring(self) return string.format("(%.2f,%.2f)",self.x,self.y) end +function Pos.__tostring(self) + return string.format("(%.2f,%.2f)",self.x,self.y) +end -- represents coordinates of a chunk --- ie pair of integers. the chunk at spawn is C(0,0), the one to the right of that is C(1,0), etc +-- the chunk at spawn is C(0,0), to the right of that is C(1,0), etc ChunkPos = class() function ChunkPos.make(cls,u,v) return setmetatable({u=u,v=v},cls) end -function ChunkPos.__add(self,other) return ChunkPos:make(self.u+other.u,self.v+other.v) end -function ChunkPos.__sub(self,other) return ChunkPos:make(self.u-other.u,self.v-other.v) end -function ChunkPos.__tostring(self) return string.format("C(%d,%d)",self.u,self.v) end +function ChunkPos.__add(self,other) + return ChunkPos:make(self.u+other.u,self.v+other.v) +end +function ChunkPos.__sub(self,other) + return ChunkPos:make(self.u-other.u,self.v-other.v) +end +function ChunkPos.__tostring(self) + return string.format("C(%d,%d)",self.u,self.v) +end function ChunkPos.__eq(a,b) return a.u==b.u and a.v==b.v end function ChunkPos.extents(self) -- returns Hex of topleft and bottomright local tlq,tlr = self.u*CHUNK_SIZE, self.v*CHUNK_SIZE - local brq,brr = (self.u+1)*CHUNK_SIZE -1, (self.v+1)*CHUNK_SIZE -1 + local brq,brr = (self.u+1)*CHUNK_SIZE-1, (self.v+1)*CHUNK_SIZE-1 return Hex:make(tlq,tlr), Hex:make(brq,brr) end function ChunkPos.neighborhood(self) - -- return all chunkposes within the 3x3 square centered on self, including self + -- return all chunkposes within the 3x3 square centered on self, + -- including self local out = {} for du=-1,1 do for dv = -1,1 do |