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-rw-r--r--client/drawing.lua58
1 files changed, 43 insertions, 15 deletions
diff --git a/client/drawing.lua b/client/drawing.lua
index 29069e7..21513cb 100644
--- a/client/drawing.lua
+++ b/client/drawing.lua
@@ -13,29 +13,57 @@ for i=0,5 do
table.insert(corners,y)
end
-local function draw_hex(cpos,color,thick)
- love.graphics.push()
- love.graphics.setLineWidth(thick or 0.1)
- love.graphics.translate(cpos.x,cpos.y)
- if color then love.graphics.setColor(color) else
- love.graphics.setColor(love.math.colorFromBytes(0xe7,0x9e,0))
+-- local function draw_hex(cpos,color)
+-- love.graphics.push()
+-- love.graphics.setLineWidth(0.1)
+-- love.graphics.translate(cpos.x,cpos.y)
+-- if color then love.graphics.setColor(color) else
+-- love.graphics.setColor(love.math.colorFromBytes(0xe7,0x9e,0))
+-- end
+-- love.graphics.polygon("fill",corners)
+-- love.graphics.setColor(0,0,0)
+-- love.graphics.polygon("line",corners)
+-- love.graphics.pop()
+-- end
+
+local _corners = {}
+local function draw_hex(cpos,color)
+ local cx,cy = cpos.x,cpos.y
+ for i=0,5 do
+ local angle = tau*(i+0.5)/6
+ local x = cx + math.cos(angle)
+ local y = cy + math.sin(angle)
+ _corners[2*i+1] = x
+ _corners[2*i+2] = y
end
- love.graphics.polygon("fill",corners)
+ love.graphics.setLineWidth(0.1)
+ -- love.graphics.setColor(love.math.colorFromBytes(0xe7,0x9e,0))
+ love.graphics.setColor(color or {0.91,0.62,0})
+ love.graphics.polygon("fill",_corners)
love.graphics.setColor(0,0,0)
- love.graphics.polygon("line",corners)
- love.graphics.pop()
+ love.graphics.polygon("line",_corners)
end
-local function draw_chunk(the_chunk)
- for q = 0,31 do
- for r = 0,31 do
- local t = the_chunk.tiles[chunk.index(q,r)]
+local function draw_chunk(camera,the_chunk)
+ local tl,br = camera:extents()
+ local tlh,brh = tl:to_hex():round(), br:to_hex():round()
+ local trh = coords.Pos.make(br.x,tl.y):to_hex():round()
+
+ for r = tlh.r-1,brh.r+1 do
+ local rowidx = r-tlh.r
+ local minq = tlh.q - math.floor((rowidx+1)/2)
+ local maxq = minq+(trh.q-tlh.q)+1
+ print(string.format("r=%d; q = %d to %d",r,minq,maxq))
+ for q = minq,maxq do
+ local h = coords.Hex.make(q,r)
+ local t = the_chunk:tile_at_offset(h)
if t then
- local p = coords.Hex.make(q,r):to_pos()
- draw_hex(p)
+ draw_hex(h:to_pos())
end
end
end
+
+
end
return {draw_hex=draw_hex,draw_chunk=draw_chunk}