diff options
-rwxr-xr-x | check.sh | 4 | ||||
-rw-r--r-- | client/drawing2.lua | 2 | ||||
-rw-r--r-- | client/game.lua | 1 | ||||
-rw-r--r-- | server/server.lua | 3 | ||||
-rw-r--r-- | server/worldgen.lua | 6 |
5 files changed, 8 insertions, 8 deletions
@@ -1,7 +1,7 @@ #!/bin/sh luacheck . \ - --std=love+luajit --no-unused --no-redefined --ignore 611 \ + --std=love+luajit --no-unused --ignore 611 \ --max-line-length 70 \ - -q \ + -q --codes \ --exclude-files '**/dkjson.lua' --exclude-files '*/common/*' diff --git a/client/drawing2.lua b/client/drawing2.lua index 800df78..5c39a93 100644 --- a/client/drawing2.lua +++ b/client/drawing2.lua @@ -126,7 +126,7 @@ local function set_imesh(im) shape_mesh:attachAttribute("tile_type",im,"perinstance") end -local function draw_map(camera,map) +local function draw_map(camera,map) -- luacheck: no redefined shader:send("zoom",camera.zoom) love.graphics.setShader(shader) diff --git a/client/game.lua b/client/game.lua index 2c259a6..081bcb7 100644 --- a/client/game.lua +++ b/client/game.lua @@ -345,7 +345,6 @@ local function draw() end if ui_mode == "chat" then - local W,H = love.graphics.getDimensions() chatmsg_text:set("- "..this_chatmsg) local tw,th = chatmsg_text:getDimensions() local y = H-th-30 diff --git a/server/server.lua b/server/server.lua index 5d17e5f..a6fd42b 100644 --- a/server/server.lua +++ b/server/server.lua @@ -188,7 +188,6 @@ end local tick_interval = 1 -- seconds local last_tick_time = timenow() -local ntick = 0 local function player_near_chunk(cp) @@ -229,6 +228,8 @@ local stopping=false posix_signal.signal(posix_signal.SIGINT, function() stopping=true end) +local ntick = 0 + while true do if stopping then print("stopping...") diff --git a/server/worldgen.lua b/server/worldgen.lua index 3f318d1..80fe392 100644 --- a/server/worldgen.lua +++ b/server/worldgen.lua @@ -4,7 +4,7 @@ local chunk = require"common.chunk" local ChunkS = require"chunk".ChunkS local CHUNK_SIZE = require"common.constants".CHUNK_SIZE -local function p(amp,scale,seed) +local function P(amp,scale,seed) return { scale=scale, amp=amp, @@ -13,9 +13,9 @@ local function p(amp,scale,seed) end -- whether there is a tile there or not -local surface_ng = noise.NoiseAgg:make{p(1,20,1),p(0.5,15,2)} +local surface_ng = noise.NoiseAgg:make{P(1,20,1),P(0.5,15,2)} -- if there is a tile there, what color should it be -local color_ng = noise.NoiseAgg:make{p(1,20,3),p(0.5,15,4)} +local color_ng = noise.NoiseAgg:make{P(1,20,3),P(0.5,15,4)} local function gen_chunk(chpos) |