use fmt; use sdl2; export fn main() void = { sdl2::SDL_Init(sdl2::SDL_INIT_VIDEO)!; defer sdl2::SDL_Quit(); const win = sdl2::SDL_CreateWindow("hi", sdl2::SDL_WINDOWPOS_UNDEFINED, sdl2::SDL_WINDOWPOS_UNDEFINED, 640, 480, sdl2::SDL_WindowFlags::NONE)!; defer sdl2::SDL_DestroyWindow(win); const wsurf = sdl2::SDL_GetWindowSurface(win)!; const format = wsurf.format; assert(format.bytesperpixel == 4, "can only work with u32 pixels"); fmt::printfln("got format {}. bytes per pixel {}. r{:x} g{:x} b{:x} a{:x}", format.format, format.bytesperpixel, format.rmask, format.gmask, format.bmask, format.amask)!; fmt::printfln("red: {:x} green {:x} blue {:x}", sdl2::SDL_MapRGB(format, 255, 0, 0), sdl2::SDL_MapRGB(format, 0, 255, 0), sdl2::SDL_MapRGB(format, 0, 0, 255))!; fmt::println(wsurf.w * wsurf.h)!; const pixels = (wsurf.pixels as *opaque: *[*]u32)[..wsurf.w * wsurf.h]; let quit = false; let n = 0z; for (!quit) { let ev = sdl2::event { ... }; for (sdl2::SDL_PollEvent(&ev)! == 1) switch (ev.event_type) { case sdl2::SDL_EventType::QUIT => quit = true; case sdl2::SDL_EventType::KEYDOWN => { const keysym = ev.key.keysym.sym; if (keysym == sdl2::SDL_Keycode::ESCAPE) quit = true; fmt::println("got key", keysym: int)!; }; case => void; }; for (let i = 0z; i < 100; i+=1) { pixels[n] = sdl2::SDL_MapRGB(format, 0, 255, 0); n += 1; }; sdl2::SDL_UpdateWindowSurface(win)!; sdl2::SDL_Delay(1000 / 60); // sdl2::SDL_SetRenderDrawColor(render, 50, 50, 50, 255)!; // sdl2::SDL_RenderClear(render)!; // rect.x = (sdl2::SDL_GetTicks(): int)/100; // sdl2::SDL_SetRenderDrawColor(render, 255, 0, 0, 0)!; // sdl2::SDL_RenderFillRect(render, &rect)!; // sdl2::SDL_RenderPresent(render); // sdl2::SDL_Delay(1000 / 60); }; };