use fmt; use sdl2; export fn main() void = { sdl2::SDL_Init(sdl2::SDL_INIT_VIDEO)!; defer sdl2::SDL_Quit(); const win = sdl2::SDL_CreateWindow("hi", sdl2::SDL_WINDOWPOS_UNDEFINED, sdl2::SDL_WINDOWPOS_UNDEFINED, 640, 480, sdl2::SDL_WindowFlags::NONE)!; defer sdl2::SDL_DestroyWindow(win); const wsurf = sdl2::SDL_GetWindowSurface(win)!; const format = wsurf.format; assert(format.bytesperpixel == 4, "can only work with u32 pixels"); fmt::printfln("got format {}. bytes per pixel {}. r{:x} g{:x} b{:x} a{:x}", format.format, format.bytesperpixel, format.rmask, format.gmask, format.bmask, format.amask)!; fmt::printfln("red: {:x} green {:x} blue {:x}", sdl2::SDL_MapRGB(format, 255, 0, 0), sdl2::SDL_MapRGB(format, 0, 255, 0), sdl2::SDL_MapRGB(format, 0, 0, 255))!; fmt::println(wsurf.w * wsurf.h)!; fmt::println(sdl2::SDL_GetPixelFormatName(format.format))!; const pic = picture_from_surface(wsurf); let quit = false; let n = 0z; let lasttime = sdl2::SDL_GetTicks(); let drawing = false; let mousex = 0; let mousey = 0; for (!quit) { let ev = sdl2::event { ... }; for (sdl2::SDL_PollEvent(&ev)! == 1) switch (ev.event_type) { case sdl2::SDL_EventType::QUIT => quit = true; case sdl2::SDL_EventType::KEYDOWN => const keysym = ev.key.keysym.sym; if (keysym == sdl2::SDL_Keycode::ESCAPE) quit = true; case sdl2::SDL_EventType::MOUSEBUTTONDOWN, sdl2::SDL_EventType::MOUSEBUTTONUP => const d = ev.button; mousex = d.x; mousey = d.y; if (d.button == 1) drawing = (d.state == 1); case sdl2::SDL_EventType::MOUSEMOTION => const d = ev.motion; mousex = d.x; mousey = d.y; case => void; }; if (drawing) circle(pic, mousex, mousey, 25, 0x00ffff); // circle(pic, 100, 100, n:int, 0xff0000); sdl2::SDL_UpdateWindowSurface(win)!; n += 1; sdl2::SDL_Delay(1000/60); // if (n % 100 == 0) { // const thistime = sdl2::SDL_GetTicks(); // const dt = (thistime - lasttime): f64; // lasttime = thistime; // const dt = dt / 100.0; // const fps = 1000.0/dt; // fmt::printfln("fps: {}",fps)!; // }; }; }; def WHITE = 0x556602; def BLACK = 0x0; type picture = struct { d: []u32, w: size, h: size, }; fn pidx(pic: picture, x: size, y: size) size = (pic.w*y)+x; fn pic_set(pic: picture, x: size, y: size, val: u32) void = pic.d[pidx(pic,x,y)] = val; fn picture_from_surface(surf: *sdl2::SDL_Surface) picture = picture { w = surf.w: size, h = surf.h: size, d = (surf.pixels as *opaque: *[*]u32)[..surf.w*surf.h], }; fn min(a: int, b: int) int = if (a