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Diffstat (limited to 'server')
-rw-r--r--server/main.ha22
1 files changed, 14 insertions, 8 deletions
diff --git a/server/main.ha b/server/main.ha
index 71bb71b..cf8e720 100644
--- a/server/main.ha
+++ b/server/main.ha
@@ -17,6 +17,7 @@ use unix::poll;
use drawing;
use drawing::{pos,CHUNKSIZE};
use packet_reader;
+use packet_reader::{VERSION};
def PORT: u16 = 41460;
@@ -130,7 +131,6 @@ fn loop(state: *server_state, timeout: time::duration) void = {
for (let pollfd_idx = 1z: size; pollfd_idx < len(pollfds); pollfd_idx += 1) {
const conn_idx = pollfd_idx - 1;
if (state.connections[conn_idx].should_delete) continue;
- fmt::printfln("checking conn {} with pollfd {}",conn_idx, pollfd_idx)!;
if (0 != pollfds[conn_idx+1].revents & poll::event::POLLIN) {
read_from_connection(state, conn_idx);
};
@@ -153,7 +153,10 @@ fn perform_deletions(state: *server_state) void = {
};
fn greet_connection(state: *server_state, conn_idx: size)
-(void|io::error) = void;
+(void|io::error) = {
+ const conn = state.connections[conn_idx];
+ io::write(conn.sock, [VERSION])?;
+};
@@ -195,8 +198,8 @@ fn handle_packet(
match (packet) {
case let op: packet_reader::packet_drawop =>
const opc = op as drawing::op_circle;
- fmt::printfln("#{}: drawop ({:+6},{:+6}) r{}",
- conn_idx,opc.pos.0,opc.pos.1, opc.radius)!;
+ // fmt::printfln("#{}: drawop ({:+6},{:+6}) r{}",
+ // conn_idx,opc.pos.0,opc.pos.1, opc.radius)!;
drawing::perform(state.pictures, opc);
for (let other_idx = 0z;
other_idx < len(state.connections);
@@ -205,7 +208,7 @@ fn handle_packet(
if (other_idx == conn_idx) continue;
const other_conn = &state.connections[other_idx];
if (other_conn.should_delete) continue;
- fmt::printfln("\t -> #{}",other_idx)!;
+ // fmt::printfln("\t -> #{}",other_idx)!;
match (packet_reader::send(other_conn.sock, packet)) {
case void => yield;
case let e: io::error =>
@@ -215,8 +218,8 @@ fn handle_packet(
};
};
case let pos: packet_reader::packet_position =>
- fmt::printfln("pos of #{} is now {},{}",
- conn_idx, pos.0, pos.1)!;
+ // fmt::printfln("pos of #{} is now {},{}",
+ // conn_idx, pos.0, pos.1)!;
state.connections[conn_idx].pos = pos;
case let world_pos: packet_reader::packet_reqchunk =>
// xxx it is probably easy to ddos the server by sending lots of these
@@ -268,12 +271,15 @@ fn unload_distant_chunks(state: *server_state) void = {
const chunk_in_y = floor_div(conn.pos.1, CHUNKSIZE)*CHUNKSIZE;
// pic_chunk_pos - player_chunk_pos must be either 0 or 512 or 1024
// can't be less than 0 or more than 1024
+ //
+ // -CHUNKSIZE because i suspect this still unloads chunks when
+ // it should't, somehow
for (let i = 0z; i < n_pics; i += 1) {
const pic = &state.pictures[i];
const dcx = pic.world_pos.0 - chunk_in_x;
const dcy = pic.world_pos.1 - chunk_in_y;
- if (0 <= dcx && dcx <= 2*CHUNKSIZE && 0 <= dcy && dcy <= 2*CHUNKSIZE)
+ if (-CHUNKSIZE <= dcx && dcx <= 2*CHUNKSIZE && -CHUNKSIZE <= dcy && dcy <= 2*CHUNKSIZE)
should_unload[i] = false;
};
};