From 6f45066de41001ed7c4d7e7b7db4b2e87b7ef3b3 Mon Sep 17 00:00:00 2001 From: ubq323 Date: Tue, 10 Jun 2025 10:32:29 +0100 Subject: almost done --- server/server.lua | 40 +++++++++++++++++++++++++--------------- 1 file changed, 25 insertions(+), 15 deletions(-) (limited to 'server/server.lua') diff --git a/server/server.lua b/server/server.lua index a53d9a1..05549bd 100644 --- a/server/server.lua +++ b/server/server.lua @@ -20,9 +20,9 @@ local chunks = common.ChunkMap() local Chunk = class() function Chunk.make(cls, cp, d) local self = setmetatable({cp=cp,d=d},cls) chunks:add(cp,self) return self end -function Chunk.generate(cls,cp) +function Chunk.generate(cls,cp) local offs=cp*SIZE local d={} for x=0,SIZE-1 do for y=0,SIZE-1 do - local nv = noise_gen:at(x,y) local fill = nv>0.06 + local nv = noise_gen:at(offs.x+x,offs.y+y) local fill = nv>0.06 if math.random(3) == 2 then fill = not fill end d[1+x*SIZE+y] = (cp.x<0) ~= fill end end return cls(cp,d) end @@ -41,9 +41,11 @@ function Chunk.obtain(cls,cp) return cls:generate(cp) end local Player = class() -function Player.make(cls, obj) return setmetatable(obj,cls) end +function Player.make(cls, peer, j) + return setmetatable({peer=peer, pos=Pos(0,0), name=j.name, + color=j.color, loaded={}}, cls) end function Player.packet(self,packet_type) - return json.encode { name=self.name, pos=self.pos, type=packet_type } end + return json.encode { name=self.name, pos=self.pos, color=self.color, type=packet_type } end local players = {} local function find_player(arg) local k,v = next(arg) for pl in pairs(players) do if pl[k] == v then return pl end end end @@ -52,8 +54,16 @@ local function send_others(player,data) data.from = player.name local packet = json.encode(data) for player2 in other_players(player) do player2.peer:send(packet) end end +local function check(peer,j) -- new player + if not j.name or #j.name == 0 then return "please enter a name!" end + if #j.name >16 then return "name too long!" end + if find_player{name=j.name} then return "name already in use! pick a different one!" end +end + local function greet(player) print('greeting',player.name,player.peer) + players[player] = true + player.peer:send(player:packet'you') for player2 in other_players(player) do player.peer:send(player2:packet'player') player2.peer:send(player:packet'player') end end @@ -73,22 +83,22 @@ local function doctor_chunks() for k,chunk in pairs(chunks.d) do local cp = Pos:unkey(k) local used = false for player in pairs(players) do if player.loaded[k] then used=true end end - if not used then chunk:save() chunks:remove(cp) end end end + if not used then chunk:save() chunks:remove(cp) end end + if not next(chunks.d) then print'no chunks' end end while true do - local ev = host:service(100) if ev then + local ev = host:service(10000) if ev then local peer = ev.peer local player = find_player{peer=peer} - if ev.type=='connect' then - print('connecting',peer) - local player = Player{pos=Pos(0,0), peer=peer, name=next_name(), loaded={}} - players[player] = true; greet(player) - elseif ev.type=='disconnect' then - print('disconnecting',peer) - send_others(player, {type='unplayer'}) - players[player] = nil + if ev.type=='connect' then print('connecting',peer) + elseif ev.type=='disconnect' then print('disconnecting',peer) + if player then send_others(player, {type='unplayer'}) + players[player] = nil end elseif ev.type=='receive' then local j = json.decode(ev.data) local pos if j.pos then pos = Pos(j.pos.x,j.pos.y) end - if j.type == 'move' then player.pos=pos send_others(player, j) + if j.type == 'hi' and not player then local err = check(peer,j) + if err then peer:send(json.encode{type="error",msg=err}) peer:disconnect_later() + else greet(Player(peer,j)) end + elseif j.type == 'move' then player.pos=pos send_others(player, j) elseif j.type == 'tile' then chunks:set_tile(pos,j.tile) send_others(player,j) end end -- cgit v1.2.3