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-rw-r--r--client/main.lua66
1 files changed, 1 insertions, 65 deletions
diff --git a/client/main.lua b/client/main.lua
index 262d849..64358ab 100644
--- a/client/main.lua
+++ b/client/main.lua
@@ -1,65 +1 @@
-local Pos = require'r.pos'
-local Rect = require'r.rect'
-local class = require'r.class'
-local G = love.graphics
-local utf8 = require'utf8'
-
-local logo = G.newImage"logo.png" logo:setFilter'nearest'
-
-local function c(...) return {love.math.colorFromBytes(...)} end
--- taken from breadquest
-local colors = { c(255,64,64), c(255,128,0), c(192,192,64), c(0,192,0),
- c(0,192,192), c(64,64,255), c(192,0,192), c(128,128,128)}
-
-local state = {color=1,focused=nil,name='Susan'}
-
-local LogoImage = {}
-function LogoImage.draw() G.setColor(1,1,1) G.draw(logo, 120, 50, 0, 12) end
-
-local ColorButton = class()
-function ColorButton.make(cls, idx)
- local size, gap = 40, 10
- local tl = Pos(100,240) + (idx-1)*Pos(size+gap,0)
- local bb = Rect:from_pos(tl,tl+Pos(size,size))
- return setmetatable({bb=bb,idx=idx},cls) end
-function ColorButton.draw(self)
- G.setColor(colors[self.idx]) self.bb:draw'fill'
- if self.idx == state.color then G.setColor(0,0,0) local d=5
- G.line(self.bb.x0+d,self.bb.y0+d,self.bb.x1-d,self.bb.y1-d)
- G.line(self.bb.x0+d,self.bb.y1-d,self.bb.x1-d,self.bb.y0+d) end end
-function ColorButton.click(self) state.color = self.idx end
-
-local font = G.newFont(24)
-local NameField = class()
-function NameField.make(cls,org)
- local self = setmetatable({org=org},cls) self:setbb() return self end
-function NameField.setbb(self) local width = 12+math.max(200,font:getWidth(state.name))
- self.bb=Rect:from_xywh(self.org.x,self.org.y,width,font:getHeight()) end
-function NameField.draw(self) G.setColor(0,0,0) self.bb:draw'line' local d=3
- G.setFont(font) G.print(state.name,self.bb.x0+d,self.bb.y0)
- if self == state.focused then local w = 2*d+self.bb.x0+font:getWidth(state.name)
- G.line(w,self.bb.y0+d,w,self.bb.y1-d) end end
-function NameField.input(self,text) state.name = state.name .. text self:setbb() end
-function NameField.key(self,key) if key == 'backspace' and #state.name > 0 then
- state.name = state.name:sub(1,utf8.offset(state.name,-1)-1) self:setbb() end end
-
-local things = { NameField(Pos(100,400)), LogoImage }
-for i=1,#colors do table.insert(things, ColorButton(i)) end
-
-local function draw_ui() for _,thing in ipairs(things) do
- if thing.draw then thing:draw() end
- if thing.bb and thing.bb:has(Pos(love.mouse.getPosition())) then
- G.setColor(0,0,0) thing.bb:draw'line' end end end
-
-local function which(p) for _,thing in ipairs(things) do
- if thing.bb and thing.bb:has(p) then return thing end end end
-function love.draw() G.clear(1,1,1) draw_ui() end
-function love.mousepressed(x,y,button)
- local thing = which(Pos(x,y)) if thing then state.focused = thing
- if thing.click then thing:click() end end end
-love.keyboard.setKeyRepeat(true)
-function love.textinput(text) if state.focused and state.focused.input then
- state.focused:input(text) end end
-function love.keypressed(key) if state.focused and state.focused.key then
- state.focused:key(key) end end
-
+require'menu'